Specific Absolute Velocity Thresholds during Male Basketball Games Using Local Positional System; Differences between Age Categories

The aim of this study was (I) to establish absolute specific velocity thresholds during basketball games using local positional system (LPS) and (II) to compare the speed profiles between various levels of competitions. The variables recorded were total distance (TD); meters per minute (m·min); real...

Full description

Bibliographic Details
Main Authors: Carlos Sosa, Alberto Lorenzo, Juan Trapero, Carlos Ribas, Enrique Alonso, Sergio L. Jimenez
Format: Article
Language:English
Published: MDPI AG 2021-05-01
Series:Applied Sciences
Subjects:
Online Access:https://www.mdpi.com/2076-3417/11/10/4390
id doaj-f571ad5c11b24dc8ba0d95f1dd295b57
record_format Article
spelling doaj-f571ad5c11b24dc8ba0d95f1dd295b572021-05-31T23:51:16ZengMDPI AGApplied Sciences2076-34172021-05-01114390439010.3390/app11104390Specific Absolute Velocity Thresholds during Male Basketball Games Using Local Positional System; Differences between Age CategoriesCarlos Sosa0Alberto Lorenzo1Juan Trapero2Carlos Ribas3Enrique Alonso4Sergio L. Jimenez5Facultad de Deportes, Universidad Politécnica de Madrid, 28040 Madrid, SpainFacultad de Deportes, Universidad Politécnica de Madrid, 28040 Madrid, SpainFaculty of Sport Sciences, European University of Madrid, 28670 Madrid, SpainFaculty of Sport Sciences, European University of Madrid, 28670 Madrid, SpainFacultad de Deportes, Universidad Politécnica de Madrid, 28040 Madrid, SpainCentre for Sport Studies, Universidad Rey Juan Carlos, Fuenlabrada, 28943 Madrid, SpainThe aim of this study was (I) to establish absolute specific velocity thresholds during basketball games using local positional system (LPS) and (II) to compare the speed profiles between various levels of competitions. The variables recorded were total distance (TD); meters per minute (m·min); real time (min); maximum speed (Km h<sup>−1</sup>), distance (m), percentage distance, and percentage duration invested in four speed zones (standing–walking; jogging; running; and high-speed running). Mean and standard deviation (±SD) were calculated, and a separate one-way analysis of variance was undertaken to identify differences between competitions. TD (3188.84 ± 808.37 m) is covered by standing–walking (43.51%), jogging (36.58%), running (14.68%), and sprinting (5.23%) activities. Overall, 75.22% of the time is invested standing–walking, jogging (18.43%), running (4.77%), and sprinting (1.89%). M·min (large effect size), % duration zone 2 (moderate effect size); distance zone 4 (large effect size), and % distance zone 4 (very large effect size) are significantly higher during junior than senior. However, % distance zone 1 (large effect size) and % duration zone 1 (large effect size) were largely higher during senior competition. The findings of this study reveal that most of the distance and play time is spent during walking and standing activities. In addition, the proportion of time spent at elevated intensities is higher during junior than in senior competition.https://www.mdpi.com/2076-3417/11/10/4390global positional systemphysical performanceteam sportsultra-wide bandphysical demandsload monitoring
collection DOAJ
language English
format Article
sources DOAJ
author Carlos Sosa
Alberto Lorenzo
Juan Trapero
Carlos Ribas
Enrique Alonso
Sergio L. Jimenez
spellingShingle Carlos Sosa
Alberto Lorenzo
Juan Trapero
Carlos Ribas
Enrique Alonso
Sergio L. Jimenez
Specific Absolute Velocity Thresholds during Male Basketball Games Using Local Positional System; Differences between Age Categories
Applied Sciences
global positional system
physical performance
team sports
ultra-wide band
physical demands
load monitoring
author_facet Carlos Sosa
Alberto Lorenzo
Juan Trapero
Carlos Ribas
Enrique Alonso
Sergio L. Jimenez
author_sort Carlos Sosa
title Specific Absolute Velocity Thresholds during Male Basketball Games Using Local Positional System; Differences between Age Categories
title_short Specific Absolute Velocity Thresholds during Male Basketball Games Using Local Positional System; Differences between Age Categories
title_full Specific Absolute Velocity Thresholds during Male Basketball Games Using Local Positional System; Differences between Age Categories
title_fullStr Specific Absolute Velocity Thresholds during Male Basketball Games Using Local Positional System; Differences between Age Categories
title_full_unstemmed Specific Absolute Velocity Thresholds during Male Basketball Games Using Local Positional System; Differences between Age Categories
title_sort specific absolute velocity thresholds during male basketball games using local positional system; differences between age categories
publisher MDPI AG
series Applied Sciences
issn 2076-3417
publishDate 2021-05-01
description The aim of this study was (I) to establish absolute specific velocity thresholds during basketball games using local positional system (LPS) and (II) to compare the speed profiles between various levels of competitions. The variables recorded were total distance (TD); meters per minute (m·min); real time (min); maximum speed (Km h<sup>−1</sup>), distance (m), percentage distance, and percentage duration invested in four speed zones (standing–walking; jogging; running; and high-speed running). Mean and standard deviation (±SD) were calculated, and a separate one-way analysis of variance was undertaken to identify differences between competitions. TD (3188.84 ± 808.37 m) is covered by standing–walking (43.51%), jogging (36.58%), running (14.68%), and sprinting (5.23%) activities. Overall, 75.22% of the time is invested standing–walking, jogging (18.43%), running (4.77%), and sprinting (1.89%). M·min (large effect size), % duration zone 2 (moderate effect size); distance zone 4 (large effect size), and % distance zone 4 (very large effect size) are significantly higher during junior than senior. However, % distance zone 1 (large effect size) and % duration zone 1 (large effect size) were largely higher during senior competition. The findings of this study reveal that most of the distance and play time is spent during walking and standing activities. In addition, the proportion of time spent at elevated intensities is higher during junior than in senior competition.
topic global positional system
physical performance
team sports
ultra-wide band
physical demands
load monitoring
url https://www.mdpi.com/2076-3417/11/10/4390
work_keys_str_mv AT carlossosa specificabsolutevelocitythresholdsduringmalebasketballgamesusinglocalpositionalsystemdifferencesbetweenagecategories
AT albertolorenzo specificabsolutevelocitythresholdsduringmalebasketballgamesusinglocalpositionalsystemdifferencesbetweenagecategories
AT juantrapero specificabsolutevelocitythresholdsduringmalebasketballgamesusinglocalpositionalsystemdifferencesbetweenagecategories
AT carlosribas specificabsolutevelocitythresholdsduringmalebasketballgamesusinglocalpositionalsystemdifferencesbetweenagecategories
AT enriquealonso specificabsolutevelocitythresholdsduringmalebasketballgamesusinglocalpositionalsystemdifferencesbetweenagecategories
AT sergioljimenez specificabsolutevelocitythresholdsduringmalebasketballgamesusinglocalpositionalsystemdifferencesbetweenagecategories
_version_ 1721416390073647104