Quando o projeto participativo de espaços de trabalho se encontra com o projeto de engenharia em eventos de colaboração mútua

The Danish Workspace Design (WSD) research program aims to develop and test a potential new concept for ergonomists and other workplace consultants who are to engage in socio-technical design processes. The objective of this paper is to report on the trial run of the workspace design concept in a ca...

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Main Author: Ole Broberg
Format: Article
Language:Spanish
Published: Universidade do Porto 2008-12-01
Series:Laboreal
Subjects:
Online Access:http://laboreal.up.pt/revista/artigo.php?id=48u56oTV6582234675663333;72
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spelling doaj-f47379057b514e3793a314cb8e5eaa502020-11-25T01:05:54ZspaUniversidade do Porto Laboreal1646-52372008-12-01IV24758Quando o projeto participativo de espaços de trabalho se encontra com o projeto de engenharia em eventos de colaboração mútua Ole BrobergThe Danish Workspace Design (WSD) research program aims to develop and test a potential new concept for ergonomists and other workplace consultants who are to engage in socio-technical design processes. The objective of this paper is to report on the trial run of the workspace design concept in a case involving the design and implementation of a new mixing technology in an industrial plant. The case showed how the WSD concept can contribute to an engineering design process. The WSD team assumed the role of workspace designer and, through participatory workshops, achieved an impact on the technological project. The dialogue between users and design engineers was facilitated by intermediary objects such as workbooks, layout game boards, and 3D scale models. In the role of workspace designer, it was important for the WSD team to make sure that the achievements in the workshops were “transmitted” to and sustained in the ordinary engineering design process. In this case, it was found that artifacts such as a layout game board and documents with compilations of ideas and requirements from scenarios for use served as appropriate transmitting devices or as inscriptions of the discussed ideas.http://laboreal.up.pt/revista/artigo.php?id=48u56oTV6582234675663333;72participatory designworkplace designergonomicsintermediary objects
collection DOAJ
language Spanish
format Article
sources DOAJ
author Ole Broberg
spellingShingle Ole Broberg
Quando o projeto participativo de espaços de trabalho se encontra com o projeto de engenharia em eventos de colaboração mútua
Laboreal
participatory design
workplace design
ergonomics
intermediary objects
author_facet Ole Broberg
author_sort Ole Broberg
title Quando o projeto participativo de espaços de trabalho se encontra com o projeto de engenharia em eventos de colaboração mútua
title_short Quando o projeto participativo de espaços de trabalho se encontra com o projeto de engenharia em eventos de colaboração mútua
title_full Quando o projeto participativo de espaços de trabalho se encontra com o projeto de engenharia em eventos de colaboração mútua
title_fullStr Quando o projeto participativo de espaços de trabalho se encontra com o projeto de engenharia em eventos de colaboração mútua
title_full_unstemmed Quando o projeto participativo de espaços de trabalho se encontra com o projeto de engenharia em eventos de colaboração mútua
title_sort quando o projeto participativo de espaços de trabalho se encontra com o projeto de engenharia em eventos de colaboração mútua
publisher Universidade do Porto
series Laboreal
issn 1646-5237
publishDate 2008-12-01
description The Danish Workspace Design (WSD) research program aims to develop and test a potential new concept for ergonomists and other workplace consultants who are to engage in socio-technical design processes. The objective of this paper is to report on the trial run of the workspace design concept in a case involving the design and implementation of a new mixing technology in an industrial plant. The case showed how the WSD concept can contribute to an engineering design process. The WSD team assumed the role of workspace designer and, through participatory workshops, achieved an impact on the technological project. The dialogue between users and design engineers was facilitated by intermediary objects such as workbooks, layout game boards, and 3D scale models. In the role of workspace designer, it was important for the WSD team to make sure that the achievements in the workshops were “transmitted” to and sustained in the ordinary engineering design process. In this case, it was found that artifacts such as a layout game board and documents with compilations of ideas and requirements from scenarios for use served as appropriate transmitting devices or as inscriptions of the discussed ideas.
topic participatory design
workplace design
ergonomics
intermediary objects
url http://laboreal.up.pt/revista/artigo.php?id=48u56oTV6582234675663333;72
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