Prospects for an activity-based approach to the design and use of VR simulators in vocational training

The purpose of the article is to analyze the possibilities of the psychological theory of activity as a theoretical basis for the development and effective use of VR simulators in professional training. Based on the review of works on pedagogical theories used in the development of virtual education...

Full description

Bibliographic Details
Main Authors: Gavrilova Tatyana, Zhigalova Olga
Format: Article
Language:English
Published: EDP Sciences 2021-01-01
Series:E3S Web of Conferences
Online Access:https://www.e3s-conferences.org/articles/e3sconf/pdf/2021/49/e3sconf_interagromash2021_12105.pdf
Description
Summary:The purpose of the article is to analyze the possibilities of the psychological theory of activity as a theoretical basis for the development and effective use of VR simulators in professional training. Based on the review of works on pedagogical theories used in the development of virtual educational applications, as well as on the theory of activity and its application to professional training, the conclusion is made about the undisclosed potential of the activity approach. The most promising position is the position on the functional structure of activity (motive-goal-action-operation) and the understanding of learning as a system of educational tasks. The development of an activity-based approach to professional education can be the development of a classification of typical educational and professional tasks and scenarios for modeling on virtual simulators. Work in this direction was started by a team of IT specialists, teachers, psychologists and psychophysiologists from the School of Pedagogy of the Far Eastern Federal University.
ISSN:2267-1242