Europe needs to integrate immersive learning quickly at all education levels – but how? What to learn from 25 EU projects in this field
Manifold technical developments have allowed immersive technologies - virtual (VR) and augmented (AR) realities and their fusion to mixed or extended reality (MR/XR) - to find their way into many areas of life and work. Given their almost infinite creative possibilities, they are also of great inter...
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doaj-f3f6bafdda964cc3908a3842437971312021-09-02T21:33:41ZdeuUniversity of Maribor PressRevija za Elementarno Izobraževanje1855-44312021-08-0114special638510.18690/rei.14.Sp.Iss.63-85.2021Europe needs to integrate immersive learning quickly at all education levels – but how? What to learn from 25 EU projects in this fieldMichael Scwaiger0E.N.T.E.R. - European Network for Transfer and Exploitation of EU Project Results, Graz, AustriaManifold technical developments have allowed immersive technologies - virtual (VR) and augmented (AR) realities and their fusion to mixed or extended reality (MR/XR) - to find their way into many areas of life and work. Given their almost infinite creative possibilities, they are also of great interest for pedagogy. But what are the possibilities and where are the limits, and where does Europe stand in this respect at all? To find answers, we have evaluated 25 EU projects dealing with VR/AR/XR-based learning.http://rei.pef.um.si/images/Izdaje_revije/2021/special/REI_14_spec_CLANEK3.pdfdigitalisation of pedagogy eu projects on vr/ar/xr – european education policy |
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DOAJ |
language |
deu |
format |
Article |
sources |
DOAJ |
author |
Michael Scwaiger |
spellingShingle |
Michael Scwaiger Europe needs to integrate immersive learning quickly at all education levels – but how? What to learn from 25 EU projects in this field Revija za Elementarno Izobraževanje digitalisation of pedagogy eu projects on vr/ar/xr – european education policy |
author_facet |
Michael Scwaiger |
author_sort |
Michael Scwaiger |
title |
Europe needs to integrate immersive learning quickly at all education levels – but how? What to learn from 25 EU projects in this field |
title_short |
Europe needs to integrate immersive learning quickly at all education levels – but how? What to learn from 25 EU projects in this field |
title_full |
Europe needs to integrate immersive learning quickly at all education levels – but how? What to learn from 25 EU projects in this field |
title_fullStr |
Europe needs to integrate immersive learning quickly at all education levels – but how? What to learn from 25 EU projects in this field |
title_full_unstemmed |
Europe needs to integrate immersive learning quickly at all education levels – but how? What to learn from 25 EU projects in this field |
title_sort |
europe needs to integrate immersive learning quickly at all education levels – but how? what to learn from 25 eu projects in this field |
publisher |
University of Maribor Press |
series |
Revija za Elementarno Izobraževanje |
issn |
1855-4431 |
publishDate |
2021-08-01 |
description |
Manifold technical developments have allowed immersive technologies - virtual (VR) and augmented (AR) realities and their fusion to mixed or extended reality (MR/XR) - to find their way into many areas of life and work. Given their almost infinite creative possibilities, they are also of great interest for pedagogy. But what are the possibilities and where are the limits, and where does Europe stand in this respect at all? To find answers, we have evaluated 25 EU projects dealing with VR/AR/XR-based learning. |
topic |
digitalisation of pedagogy eu projects on vr/ar/xr – european education policy |
url |
http://rei.pef.um.si/images/Izdaje_revije/2021/special/REI_14_spec_CLANEK3.pdf |
work_keys_str_mv |
AT michaelscwaiger europeneedstointegrateimmersivelearningquicklyatalleducationlevelsbuthowwhattolearnfrom25euprojectsinthisfield |
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1717819697451237376 |