Interaction Histories and Short-Term Memory: Enactive Development of Turn-Taking Behaviours in a Childlike Humanoid Robot

In this article, an enactive architecture is described that allows a humanoid robot to learn to compose simple actions into turn-taking behaviours while playing interaction games with a human partner. The robot’s action choices are reinforced by social feedback from the human in the form o...

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Bibliographic Details
Main Authors: Frank Broz, Chrystopher L. Nehaniv, Hatice Kose, Kerstin Dautenhahn
Format: Article
Language:English
Published: MDPI AG 2019-05-01
Series:Philosophies
Subjects:
Online Access:https://www.mdpi.com/2409-9287/4/2/26