Action video games improve reading abilities and visual-to-auditory attentional shifting in English-speaking children with dyslexia

Abstract Dyslexia is characterized by difficulties in learning to read and there is some evidence that action video games (AVG), without any direct phonological or orthographic stimulation, improve reading efficiency in Italian children with dyslexia. However, the cognitive mechanism underlying this...

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Main Authors: Sandro Franceschini, Piergiorgio Trevisan, Luca Ronconi, Sara Bertoni, Susan Colmar, Kit Double, Andrea Facoetti, Simone Gori
Format: Article
Language:English
Published: Nature Publishing Group 2017-07-01
Series:Scientific Reports
Online Access:https://doi.org/10.1038/s41598-017-05826-8
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spelling doaj-efc9b61bc01944f5b96f7234010e5c112020-12-08T00:55:21ZengNature Publishing GroupScientific Reports2045-23222017-07-017111210.1038/s41598-017-05826-8Action video games improve reading abilities and visual-to-auditory attentional shifting in English-speaking children with dyslexiaSandro Franceschini0Piergiorgio Trevisan1Luca Ronconi2Sara Bertoni3Susan Colmar4Kit Double5Andrea Facoetti6Simone Gori7Developmental and Cognitive Neuroscience Lab, Department of General Psychology, University of PaduaDepartment of Languages and Literatures, Communication, Education and Society, University of UdineDevelopmental and Cognitive Neuroscience Lab, Department of General Psychology, University of PaduaDevelopmental and Cognitive Neuroscience Lab, Department of General Psychology, University of PaduaSydney School of Education and Social Work, University of SydneySydney School of Education and Social Work, University of SydneyDevelopmental and Cognitive Neuroscience Lab, Department of General Psychology, University of PaduaChild Psychopathology Unit, Scientific Institute “E. Medea”, Bosisio PariniAbstract Dyslexia is characterized by difficulties in learning to read and there is some evidence that action video games (AVG), without any direct phonological or orthographic stimulation, improve reading efficiency in Italian children with dyslexia. However, the cognitive mechanism underlying this improvement and the extent to which the benefits of AVG training would generalize to deep English orthography, remain two critical questions. During reading acquisition, children have to integrate written letters with speech sounds, rapidly shifting their attention from visual to auditory modality. In our study, we tested reading skills and phonological working memory, visuo-spatial attention, auditory, visual and audio-visual stimuli localization, and cross-sensory attentional shifting in two matched groups of English-speaking children with dyslexia before and after they played AVG or non-action video games. The speed of words recognition and phonological decoding increased after playing AVG, but not non-action video games. Furthermore, focused visuo-spatial attention and visual-to-auditory attentional shifting also improved only after AVG training. This unconventional reading remediation program also increased phonological short-term memory and phoneme blending skills. Our report shows that an enhancement of visuo-spatial attention and phonological working memory, and an acceleration of visual-to-auditory attentional shifting can directly translate into better reading in English-speaking children with dyslexia.https://doi.org/10.1038/s41598-017-05826-8
collection DOAJ
language English
format Article
sources DOAJ
author Sandro Franceschini
Piergiorgio Trevisan
Luca Ronconi
Sara Bertoni
Susan Colmar
Kit Double
Andrea Facoetti
Simone Gori
spellingShingle Sandro Franceschini
Piergiorgio Trevisan
Luca Ronconi
Sara Bertoni
Susan Colmar
Kit Double
Andrea Facoetti
Simone Gori
Action video games improve reading abilities and visual-to-auditory attentional shifting in English-speaking children with dyslexia
Scientific Reports
author_facet Sandro Franceschini
Piergiorgio Trevisan
Luca Ronconi
Sara Bertoni
Susan Colmar
Kit Double
Andrea Facoetti
Simone Gori
author_sort Sandro Franceschini
title Action video games improve reading abilities and visual-to-auditory attentional shifting in English-speaking children with dyslexia
title_short Action video games improve reading abilities and visual-to-auditory attentional shifting in English-speaking children with dyslexia
title_full Action video games improve reading abilities and visual-to-auditory attentional shifting in English-speaking children with dyslexia
title_fullStr Action video games improve reading abilities and visual-to-auditory attentional shifting in English-speaking children with dyslexia
title_full_unstemmed Action video games improve reading abilities and visual-to-auditory attentional shifting in English-speaking children with dyslexia
title_sort action video games improve reading abilities and visual-to-auditory attentional shifting in english-speaking children with dyslexia
publisher Nature Publishing Group
series Scientific Reports
issn 2045-2322
publishDate 2017-07-01
description Abstract Dyslexia is characterized by difficulties in learning to read and there is some evidence that action video games (AVG), without any direct phonological or orthographic stimulation, improve reading efficiency in Italian children with dyslexia. However, the cognitive mechanism underlying this improvement and the extent to which the benefits of AVG training would generalize to deep English orthography, remain two critical questions. During reading acquisition, children have to integrate written letters with speech sounds, rapidly shifting their attention from visual to auditory modality. In our study, we tested reading skills and phonological working memory, visuo-spatial attention, auditory, visual and audio-visual stimuli localization, and cross-sensory attentional shifting in two matched groups of English-speaking children with dyslexia before and after they played AVG or non-action video games. The speed of words recognition and phonological decoding increased after playing AVG, but not non-action video games. Furthermore, focused visuo-spatial attention and visual-to-auditory attentional shifting also improved only after AVG training. This unconventional reading remediation program also increased phonological short-term memory and phoneme blending skills. Our report shows that an enhancement of visuo-spatial attention and phonological working memory, and an acceleration of visual-to-auditory attentional shifting can directly translate into better reading in English-speaking children with dyslexia.
url https://doi.org/10.1038/s41598-017-05826-8
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