Virtual Human Role Players for Studying Social Factors in Organizational Decision Making
The cyber domain of military operations presents many challenges. A unique element is the social dynamic between cyber operators and their leadership because of the novel subject matter expertise involved in conducting technical cyber tasks, so there will be situations where senior leaders might hav...
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Frontiers Media S.A.
2018-03-01
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Online Access: | http://journal.frontiersin.org/article/10.3389/fpsyg.2018.00194/full |
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doaj-ef9c15afcb9d413682dd2045896550092020-11-25T00:18:36ZengFrontiers Media S.A.Frontiers in Psychology1664-10782018-03-01910.3389/fpsyg.2018.00194333244Virtual Human Role Players for Studying Social Factors in Organizational Decision MakingPeter Khooshabeh0Gale Lucas1US Army Research Laboratory, Human Research and Engineering Directorate, Los Angeles, CA, United StatesInstitute for Creative Technologies, University of Southern California, Los Angeles, CA, United StatesThe cyber domain of military operations presents many challenges. A unique element is the social dynamic between cyber operators and their leadership because of the novel subject matter expertise involved in conducting technical cyber tasks, so there will be situations where senior leaders might have much less domain knowledge or no experience at all relative to the warfighters who report to them. Nonetheless, it will be important for junior cyber operators to convey convincing information relevant to a mission in order to persuade or influence a leader to make informed decisions. The power dynamic will make it difficult for the junior cyber operator to successfully influence a higher ranking leader. Here we present a perspective with a sketch for research paradigm(s) to study how different factors (normative vs. informational social influence, degree of transparency, and perceived appropriateness of making suggestions) might interact with differential social power dynamics of individuals in cyber decision-making contexts. Finally, we contextualize this theoretical perspective for the research paradigms in viable training technologies.http://journal.frontiersin.org/article/10.3389/fpsyg.2018.00194/fullsocial influencepersuasionvirtual humansemotiontraining |
collection |
DOAJ |
language |
English |
format |
Article |
sources |
DOAJ |
author |
Peter Khooshabeh Gale Lucas |
spellingShingle |
Peter Khooshabeh Gale Lucas Virtual Human Role Players for Studying Social Factors in Organizational Decision Making Frontiers in Psychology social influence persuasion virtual humans emotion training |
author_facet |
Peter Khooshabeh Gale Lucas |
author_sort |
Peter Khooshabeh |
title |
Virtual Human Role Players for Studying Social Factors in Organizational Decision Making |
title_short |
Virtual Human Role Players for Studying Social Factors in Organizational Decision Making |
title_full |
Virtual Human Role Players for Studying Social Factors in Organizational Decision Making |
title_fullStr |
Virtual Human Role Players for Studying Social Factors in Organizational Decision Making |
title_full_unstemmed |
Virtual Human Role Players for Studying Social Factors in Organizational Decision Making |
title_sort |
virtual human role players for studying social factors in organizational decision making |
publisher |
Frontiers Media S.A. |
series |
Frontiers in Psychology |
issn |
1664-1078 |
publishDate |
2018-03-01 |
description |
The cyber domain of military operations presents many challenges. A unique element is the social dynamic between cyber operators and their leadership because of the novel subject matter expertise involved in conducting technical cyber tasks, so there will be situations where senior leaders might have much less domain knowledge or no experience at all relative to the warfighters who report to them. Nonetheless, it will be important for junior cyber operators to convey convincing information relevant to a mission in order to persuade or influence a leader to make informed decisions. The power dynamic will make it difficult for the junior cyber operator to successfully influence a higher ranking leader. Here we present a perspective with a sketch for research paradigm(s) to study how different factors (normative vs. informational social influence, degree of transparency, and perceived appropriateness of making suggestions) might interact with differential social power dynamics of individuals in cyber decision-making contexts. Finally, we contextualize this theoretical perspective for the research paradigms in viable training technologies. |
topic |
social influence persuasion virtual humans emotion training |
url |
http://journal.frontiersin.org/article/10.3389/fpsyg.2018.00194/full |
work_keys_str_mv |
AT peterkhooshabeh virtualhumanroleplayersforstudyingsocialfactorsinorganizationaldecisionmaking AT galelucas virtualhumanroleplayersforstudyingsocialfactorsinorganizationaldecisionmaking |
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