ADAPTIVE BEHAVIOUR OF SOFTWARE AGENTS IN MULTI-AGENT COMPUTER GAME

The paper consider multi-agent games, their structure, software presentation of agents. Games present different genres, have different rules and structure of the world. As examples of use of games as a platform for the study of artificial intelligence, agents are considered with the use of search al...

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Main Authors: I. Yu. Sotnikov, I. V. Grigorieva
Format: Article
Language:English
Published: Kemerovo State University 2014-11-01
Series:Вестник Кемеровского государственного университета
Subjects:
Online Access:https://vestnik.kemsu.ru/jour/article/view/1063
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spelling doaj-ef18f35cb7314af7a367634797cb96f52020-11-25T02:29:17ZengKemerovo State UniversityВестник Кемеровского государственного университета2078-89752078-89832014-11-0104-265711062ADAPTIVE BEHAVIOUR OF SOFTWARE AGENTS IN MULTI-AGENT COMPUTER GAMEI. Yu. Sotnikov0I. V. Grigorieva1Kemerovo State UniversityKemerovo State UniversityThe paper consider multi-agent games, their structure, software presentation of agents. Games present different genres, have different rules and structure of the world. As examples of use of games as a platform for the study of artificial intelligence, agents are considered with the use of search algorithms path and learner agents. Algorithm A* and Lee algorithm were taken as path search algorithms. To implement learner agents machine-learning techniques were selected such as reinforcement learning and artificial neural network taught by a genetic algorithm.https://vestnik.kemsu.ru/jour/article/view/1063artificial intelligencecomputer gamesagent-oriented approachsearch pathmachine learning
collection DOAJ
language English
format Article
sources DOAJ
author I. Yu. Sotnikov
I. V. Grigorieva
spellingShingle I. Yu. Sotnikov
I. V. Grigorieva
ADAPTIVE BEHAVIOUR OF SOFTWARE AGENTS IN MULTI-AGENT COMPUTER GAME
Вестник Кемеровского государственного университета
artificial intelligence
computer games
agent-oriented approach
search path
machine learning
author_facet I. Yu. Sotnikov
I. V. Grigorieva
author_sort I. Yu. Sotnikov
title ADAPTIVE BEHAVIOUR OF SOFTWARE AGENTS IN MULTI-AGENT COMPUTER GAME
title_short ADAPTIVE BEHAVIOUR OF SOFTWARE AGENTS IN MULTI-AGENT COMPUTER GAME
title_full ADAPTIVE BEHAVIOUR OF SOFTWARE AGENTS IN MULTI-AGENT COMPUTER GAME
title_fullStr ADAPTIVE BEHAVIOUR OF SOFTWARE AGENTS IN MULTI-AGENT COMPUTER GAME
title_full_unstemmed ADAPTIVE BEHAVIOUR OF SOFTWARE AGENTS IN MULTI-AGENT COMPUTER GAME
title_sort adaptive behaviour of software agents in multi-agent computer game
publisher Kemerovo State University
series Вестник Кемеровского государственного университета
issn 2078-8975
2078-8983
publishDate 2014-11-01
description The paper consider multi-agent games, their structure, software presentation of agents. Games present different genres, have different rules and structure of the world. As examples of use of games as a platform for the study of artificial intelligence, agents are considered with the use of search algorithms path and learner agents. Algorithm A* and Lee algorithm were taken as path search algorithms. To implement learner agents machine-learning techniques were selected such as reinforcement learning and artificial neural network taught by a genetic algorithm.
topic artificial intelligence
computer games
agent-oriented approach
search path
machine learning
url https://vestnik.kemsu.ru/jour/article/view/1063
work_keys_str_mv AT iyusotnikov adaptivebehaviourofsoftwareagentsinmultiagentcomputergame
AT ivgrigorieva adaptivebehaviourofsoftwareagentsinmultiagentcomputergame
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