El videojuego como experiencia
This paper considers how video game culture helps understand society as a set of designed experiences. Video games are often understood as designed experiences mediated by digital technology. Hence, video games are normally seen as experiences for different reasons: video games are technologically m...
Main Author: | Daniel Muriel |
---|---|
Format: | Article |
Language: | English |
Published: |
Editorial Delirio
2018-05-01
|
Series: | Caracteres: Estudios Culturales y Críticos de la Esfera Digital |
Subjects: | |
Online Access: | http://revistacaracteres.net/revista/vol7n1mayo2018/experiencia/ |
Similar Items
-
Crop model ideotyping for agricultural diversification
by: Eranga M. Wimalasiri, et al.
Published: (2021-01-01) -
The Use of Video in the Occupational Therapy Graduate Classroom
by: Stephanie Bachman
Published: (2020-07-01) -
Video analysis as an instrument in juvenile soccer training
by: Daniela Tursi, et al.
Published: (2013-09-01) -
Innovation + Design = ! : En kombination av processer
by: Zettervall, Alexandra, et al.
Published: (2011) -
Dimensão ídeo-política da intervenção profissional do assistente social: o debate teórico sobre sua conformação
by: Paula, Luciana Gonçalves Pereira de
Published: (2016)