Supporting engagement in research through a game design competition
Digital games are an engaging medium that have previously been used for communicating research to a variety of audiences. However, there is an opportunity for engaging people more deeply by involving them in creating games. This article reports on a game design competition, based on participatory d...
Main Authors: | Ioanna Iacovides, Anna Cox, Dominic Furniss, Katarzyna Stawarz, Charlene Jennett, Anne Adams |
---|---|
Format: | Article |
Language: | English |
Published: |
UCL Press
2019-01-01
|
Series: | Research for All |
Online Access: | https://www.scienceopen.com/document?vid=ea5d2399-5ba4-42a6-90e8-c25fa516108c |
Similar Items
-
Digital games : motivation, engagement and informal learning
by: Iacovides, Ioanna
Published: (2012) -
Being "in the game"
by: Jennett, Charlene, et al.
Published: (2008) -
Is game immersion just another form of selective attention? : an empirical investigation of real world dissociation in computer game immersion
by: Jennett, Charlene Ianthe
Published: (2010) -
Understanding the role of contextual cues in supporting the formation of medication-taking habits
by: Katarzyna Stawarz
Published: (2015-10-01) -
Understanding the use of contextual cues: design implications for medication adherence technologies that support remembering
by: Katarzyna Stawarz, et al.
Published: (2016-12-01)