Supporting engagement in research through a game design competition

Digital games are an engaging medium that have previously been used for communicating research to a variety of audiences. However, there is an opportunity for engaging people more deeply by involving them in creating games. This article reports on a game design competition, based on participatory d...

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Bibliographic Details
Main Authors: Ioanna Iacovides, Anna Cox, Dominic Furniss, Katarzyna Stawarz, Charlene Jennett, Anne Adams
Format: Article
Language:English
Published: UCL Press 2019-01-01
Series:Research for All
Online Access:https://www.scienceopen.com/document?vid=ea5d2399-5ba4-42a6-90e8-c25fa516108c
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spelling doaj-eb560f09682d4e17af58db1e09b5d6ae2020-12-16T09:42:58ZengUCL PressResearch for All2399-81212019-01-0110.18546/RFA.03.1.04Supporting engagement in research through a game design competitionIoanna IacovidesAnna CoxDominic FurnissKatarzyna StawarzCharlene JennettAnne AdamsDigital games are an engaging medium that have previously been used for communicating research to a variety of audiences. However, there is an opportunity for engaging people more deeply by involving them in creating games. This article reports on a game design competition, based on participatory design principles and game jam practices, which challenged university students to design games within the context of a research project. Based on their interpretations of research on human error in health care, teams created four games to be disseminated online to a wider public audience. We outline the competition format and reflect on the extent to which it was successful.https://www.scienceopen.com/document?vid=ea5d2399-5ba4-42a6-90e8-c25fa516108c
collection DOAJ
language English
format Article
sources DOAJ
author Ioanna Iacovides
Anna Cox
Dominic Furniss
Katarzyna Stawarz
Charlene Jennett
Anne Adams
spellingShingle Ioanna Iacovides
Anna Cox
Dominic Furniss
Katarzyna Stawarz
Charlene Jennett
Anne Adams
Supporting engagement in research through a game design competition
Research for All
author_facet Ioanna Iacovides
Anna Cox
Dominic Furniss
Katarzyna Stawarz
Charlene Jennett
Anne Adams
author_sort Ioanna Iacovides
title Supporting engagement in research through a game design competition
title_short Supporting engagement in research through a game design competition
title_full Supporting engagement in research through a game design competition
title_fullStr Supporting engagement in research through a game design competition
title_full_unstemmed Supporting engagement in research through a game design competition
title_sort supporting engagement in research through a game design competition
publisher UCL Press
series Research for All
issn 2399-8121
publishDate 2019-01-01
description Digital games are an engaging medium that have previously been used for communicating research to a variety of audiences. However, there is an opportunity for engaging people more deeply by involving them in creating games. This article reports on a game design competition, based on participatory design principles and game jam practices, which challenged university students to design games within the context of a research project. Based on their interpretations of research on human error in health care, teams created four games to be disseminated online to a wider public audience. We outline the competition format and reflect on the extent to which it was successful.
url https://www.scienceopen.com/document?vid=ea5d2399-5ba4-42a6-90e8-c25fa516108c
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AT katarzynastawarz supportingengagementinresearchthroughagamedesigncompetition
AT charlenejennett supportingengagementinresearchthroughagamedesigncompetition
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