Indoor Simulated Training Environment for Brain-Controlled Wheelchair Based on Steady-State Visual Evoked Potentials
Brain-controlled wheelchair (BCW) has the potential to improve the quality of life for people with motor disabilities. A lot of training is necessary for users to learn and improve BCW control ability and the performances of BCW control are crucial for patients in daily use. In consideration of safe...
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doaj-e99df4d601e94accbd0f0b4d4e284cd82020-11-25T02:44:03ZengFrontiers Media S.A.Frontiers in Neurorobotics1662-52182020-01-011310.3389/fnbot.2019.00101479405Indoor Simulated Training Environment for Brain-Controlled Wheelchair Based on Steady-State Visual Evoked PotentialsMing Liu0Kangning Wang1Kangning Wang2Xiaogang Chen3Jing Zhao4Yuanyuan Chen5Huiquan Wang6Jinhai Wang7Shengpu Xu8Institute of Biomedical Engineering, Chinese Academy of Medical Sciences and Peking Union Medical College, Tianjin, ChinaInstitute of Biomedical Engineering, Chinese Academy of Medical Sciences and Peking Union Medical College, Tianjin, ChinaSchool of Electronics and Information Engineering, Tianjin Polytechnic University, Tianjin, ChinaInstitute of Biomedical Engineering, Chinese Academy of Medical Sciences and Peking Union Medical College, Tianjin, ChinaInstitute of Traditional Chinese Medicine, Tianjin University of Traditional Chinese Medicine, Tianjin, ChinaSchool of Microelectronics, Tianjin University, Tianjin, ChinaSchool of Electronics and Information Engineering, Tianjin Polytechnic University, Tianjin, ChinaSchool of Electronics and Information Engineering, Tianjin Polytechnic University, Tianjin, ChinaInstitute of Biomedical Engineering, Chinese Academy of Medical Sciences and Peking Union Medical College, Tianjin, ChinaBrain-controlled wheelchair (BCW) has the potential to improve the quality of life for people with motor disabilities. A lot of training is necessary for users to learn and improve BCW control ability and the performances of BCW control are crucial for patients in daily use. In consideration of safety and efficiency, an indoor simulated training environment is built up in this paper to improve the performance of BCW control. The indoor simulated environment mainly realizes BCW implementation, simulated training scenario setup, path planning and recommendation, simulated operation, and scoring. And the BCW is based on steady-state visual evoked potentials (SSVEP) and the filter bank canonical correlation analysis (FBCCA) is used to analyze the electroencephalography (EEG). Five tasks include individual accuracy, simple linear path, obstacles avoidance, comprehensive steering scenarios, and evaluation task are designed, 10 healthy subjects were recruited and carried out the 7-days training experiment to assess the performance of the training environment. Scoring and command-consuming are conducted to evaluate the improvement before and after training. The results indicate that the average accuracy is 93.55% and improves from 91.05% in the first stage to 96.05% in the second stage (p = 0.001). Meanwhile, the average score increases from 79.88 in the first session to 96.66 in the last session and tend to be stable (p < 0.001). The average number of commands and collisions to complete the tasks decreases significantly with or without the approximate shortest path (p < 0.001). These results show that the performance of subjects in BCW control achieves improvement and verify the feasibility and effectiveness of the proposed simulated training environment.https://www.frontiersin.org/article/10.3389/fnbot.2019.00101/fullsimulated environmentbrain-controlled wheelchairindoor trainingsteady-state visual evoked potentialspath recommendation |
collection |
DOAJ |
language |
English |
format |
Article |
sources |
DOAJ |
author |
Ming Liu Kangning Wang Kangning Wang Xiaogang Chen Jing Zhao Yuanyuan Chen Huiquan Wang Jinhai Wang Shengpu Xu |
spellingShingle |
Ming Liu Kangning Wang Kangning Wang Xiaogang Chen Jing Zhao Yuanyuan Chen Huiquan Wang Jinhai Wang Shengpu Xu Indoor Simulated Training Environment for Brain-Controlled Wheelchair Based on Steady-State Visual Evoked Potentials Frontiers in Neurorobotics simulated environment brain-controlled wheelchair indoor training steady-state visual evoked potentials path recommendation |
author_facet |
Ming Liu Kangning Wang Kangning Wang Xiaogang Chen Jing Zhao Yuanyuan Chen Huiquan Wang Jinhai Wang Shengpu Xu |
author_sort |
Ming Liu |
title |
Indoor Simulated Training Environment for Brain-Controlled Wheelchair Based on Steady-State Visual Evoked Potentials |
title_short |
Indoor Simulated Training Environment for Brain-Controlled Wheelchair Based on Steady-State Visual Evoked Potentials |
title_full |
Indoor Simulated Training Environment for Brain-Controlled Wheelchair Based on Steady-State Visual Evoked Potentials |
title_fullStr |
Indoor Simulated Training Environment for Brain-Controlled Wheelchair Based on Steady-State Visual Evoked Potentials |
title_full_unstemmed |
Indoor Simulated Training Environment for Brain-Controlled Wheelchair Based on Steady-State Visual Evoked Potentials |
title_sort |
indoor simulated training environment for brain-controlled wheelchair based on steady-state visual evoked potentials |
publisher |
Frontiers Media S.A. |
series |
Frontiers in Neurorobotics |
issn |
1662-5218 |
publishDate |
2020-01-01 |
description |
Brain-controlled wheelchair (BCW) has the potential to improve the quality of life for people with motor disabilities. A lot of training is necessary for users to learn and improve BCW control ability and the performances of BCW control are crucial for patients in daily use. In consideration of safety and efficiency, an indoor simulated training environment is built up in this paper to improve the performance of BCW control. The indoor simulated environment mainly realizes BCW implementation, simulated training scenario setup, path planning and recommendation, simulated operation, and scoring. And the BCW is based on steady-state visual evoked potentials (SSVEP) and the filter bank canonical correlation analysis (FBCCA) is used to analyze the electroencephalography (EEG). Five tasks include individual accuracy, simple linear path, obstacles avoidance, comprehensive steering scenarios, and evaluation task are designed, 10 healthy subjects were recruited and carried out the 7-days training experiment to assess the performance of the training environment. Scoring and command-consuming are conducted to evaluate the improvement before and after training. The results indicate that the average accuracy is 93.55% and improves from 91.05% in the first stage to 96.05% in the second stage (p = 0.001). Meanwhile, the average score increases from 79.88 in the first session to 96.66 in the last session and tend to be stable (p < 0.001). The average number of commands and collisions to complete the tasks decreases significantly with or without the approximate shortest path (p < 0.001). These results show that the performance of subjects in BCW control achieves improvement and verify the feasibility and effectiveness of the proposed simulated training environment. |
topic |
simulated environment brain-controlled wheelchair indoor training steady-state visual evoked potentials path recommendation |
url |
https://www.frontiersin.org/article/10.3389/fnbot.2019.00101/full |
work_keys_str_mv |
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