THE DIGITAL GAMING ATTITUDE SCALE (DGAS): A Reliability and Validity Study

In this study, it is aimed to develop a tool that can measure attitudes of university students towards digital gaming in a valid and reliable way. 368 university students studying at Gazi University Faculty of Sports Sciences in the 2018-2019 academic year participated in the study. In this study, a...

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Main Authors: Gönül Tekkurşun Demir, Tuğba Mutlu Bozkurt
Format: Article
Language:English
Published: ümit doğan üstün 2019-03-01
Series:Sportif Bakış Spor ve Eğitim Bilimleri Dergisi
Subjects:
Online Access:http://sportifbakis.com/Makaleler/231465484_1-18.pdf
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spelling doaj-e35568ce8691401f811d89c4b7be44f02020-11-25T03:09:19Zengümit doğan üstünSportif Bakış Spor ve Eğitim Bilimleri Dergisi2148-905X2148-905X2019-03-016111810.33468/sbsebd.79THE DIGITAL GAMING ATTITUDE SCALE (DGAS): A Reliability and Validity Study Gönül Tekkurşun DemirTuğba Mutlu BozkurtIn this study, it is aimed to develop a tool that can measure attitudes of university students towards digital gaming in a valid and reliable way. 368 university students studying at Gazi University Faculty of Sports Sciences in the 2018-2019 academic year participated in the study. In this study, a mixed design, integrating qualitative and quantitative research designs, was used. In the qualitative step of the study, students were asked about digital gaming, and item pooling was conducted. In the quantitative step, reliability and validity studies were conducted by using SPSS 23 and Lisrel 8.8 programs. According to Exploratory Factor Analysis (EFA), a structure with three sub-scales consisting of 18 items was obtained. The scale consists of Cognitive (5 items), Affective (5 items) and Behavioral (8 items) sub-scales. Following exploratory factor analysis, a confirmatory factor analysis (CFA) was performed and an evidence was obtained that fit indices of the scale obtained according to CFA were within the acceptable range. Subsequently, item and reliability analyses were conducted for the scale. In this context, the total variance ratio explained by the scale is 65.11% and Cronbach's Alpha is .82. Overall, it was found that the Digital Gaming Attitude Scale is a tool that can accurately and reliably measure participants' attitude towards digital gaming.http://sportifbakis.com/Makaleler/231465484_1-18.pdfattitudeattitude scaledigital gamedigital gamingdigital gaming attitude
collection DOAJ
language English
format Article
sources DOAJ
author Gönül Tekkurşun Demir
Tuğba Mutlu Bozkurt
spellingShingle Gönül Tekkurşun Demir
Tuğba Mutlu Bozkurt
THE DIGITAL GAMING ATTITUDE SCALE (DGAS): A Reliability and Validity Study
Sportif Bakış Spor ve Eğitim Bilimleri Dergisi
attitude
attitude scale
digital game
digital gaming
digital gaming attitude
author_facet Gönül Tekkurşun Demir
Tuğba Mutlu Bozkurt
author_sort Gönül Tekkurşun Demir
title THE DIGITAL GAMING ATTITUDE SCALE (DGAS): A Reliability and Validity Study
title_short THE DIGITAL GAMING ATTITUDE SCALE (DGAS): A Reliability and Validity Study
title_full THE DIGITAL GAMING ATTITUDE SCALE (DGAS): A Reliability and Validity Study
title_fullStr THE DIGITAL GAMING ATTITUDE SCALE (DGAS): A Reliability and Validity Study
title_full_unstemmed THE DIGITAL GAMING ATTITUDE SCALE (DGAS): A Reliability and Validity Study
title_sort digital gaming attitude scale (dgas): a reliability and validity study
publisher ümit doğan üstün
series Sportif Bakış Spor ve Eğitim Bilimleri Dergisi
issn 2148-905X
2148-905X
publishDate 2019-03-01
description In this study, it is aimed to develop a tool that can measure attitudes of university students towards digital gaming in a valid and reliable way. 368 university students studying at Gazi University Faculty of Sports Sciences in the 2018-2019 academic year participated in the study. In this study, a mixed design, integrating qualitative and quantitative research designs, was used. In the qualitative step of the study, students were asked about digital gaming, and item pooling was conducted. In the quantitative step, reliability and validity studies were conducted by using SPSS 23 and Lisrel 8.8 programs. According to Exploratory Factor Analysis (EFA), a structure with three sub-scales consisting of 18 items was obtained. The scale consists of Cognitive (5 items), Affective (5 items) and Behavioral (8 items) sub-scales. Following exploratory factor analysis, a confirmatory factor analysis (CFA) was performed and an evidence was obtained that fit indices of the scale obtained according to CFA were within the acceptable range. Subsequently, item and reliability analyses were conducted for the scale. In this context, the total variance ratio explained by the scale is 65.11% and Cronbach's Alpha is .82. Overall, it was found that the Digital Gaming Attitude Scale is a tool that can accurately and reliably measure participants' attitude towards digital gaming.
topic attitude
attitude scale
digital game
digital gaming
digital gaming attitude
url http://sportifbakis.com/Makaleler/231465484_1-18.pdf
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