LARGE SCALE TEXTURED MESH RECONSTRUCTION FROM MOBILE MAPPING IMAGES AND LIDAR SCANS

The representation of 3D geometric and photometric information of the real world is one of the most challenging and extensively studied research topics in the photogrammetry and robotics communities. In this paper, we present a fully automatic framework for 3D high quality large scale urban texture...

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Main Authors: M. Boussaha, B. Vallet, P. Rives
Format: Article
Language:English
Published: Copernicus Publications 2018-05-01
Series:ISPRS Annals of the Photogrammetry, Remote Sensing and Spatial Information Sciences
Online Access:https://www.isprs-ann-photogramm-remote-sens-spatial-inf-sci.net/IV-2/49/2018/isprs-annals-IV-2-49-2018.pdf
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spelling doaj-defce342e193433ea5e778a284bfae472020-11-24T22:06:28ZengCopernicus PublicationsISPRS Annals of the Photogrammetry, Remote Sensing and Spatial Information Sciences2194-90422194-90502018-05-01IV-2495610.5194/isprs-annals-IV-2-49-2018LARGE SCALE TEXTURED MESH RECONSTRUCTION FROM MOBILE MAPPING IMAGES AND LIDAR SCANSM. Boussaha0B. Vallet1P. Rives2IGN/LASTIG MATIS, Université Paris Est, 73 avenue de Paris, Saint Mandé 94160, FranceIGN/LASTIG MATIS, Université Paris Est, 73 avenue de Paris, Saint Mandé 94160, FranceInria Sophia Antipolis - Méditerranée, Lagadic team, 2004 route de Lucioles - BP93, 06902 Sophia Antipolis, FranceThe representation of 3D geometric and photometric information of the real world is one of the most challenging and extensively studied research topics in the photogrammetry and robotics communities. In this paper, we present a fully automatic framework for 3D high quality large scale urban texture mapping using oriented images and LiDAR scans acquired by a terrestrial Mobile Mapping System (MMS). First, the acquired points and images are sliced into temporal chunks ensuring a reasonable size and time consistency between geometry (points) and photometry (images). Then, a simple, fast and scalable 3D surface reconstruction relying on the sensor space topology is performed on each chunk after an isotropic sampling of the point cloud obtained from the raw LiDAR scans. Finally, the algorithm proposed in (Waechter et al., 2014) is adapted to texture the reconstructed surface with the images acquired simultaneously, ensuring a high quality texture with no seams and global color adjustment. We evaluate our full pipeline on a dataset of 17 km of acquisition in Rouen, France resulting in nearly 2 billion points and 40000 full HD images. We are able to reconstruct and texture the whole acquisition in less than 30 computing hours, the entire process being highly parallel as each chunk can be processed independently in a separate thread or computer.https://www.isprs-ann-photogramm-remote-sens-spatial-inf-sci.net/IV-2/49/2018/isprs-annals-IV-2-49-2018.pdf
collection DOAJ
language English
format Article
sources DOAJ
author M. Boussaha
B. Vallet
P. Rives
spellingShingle M. Boussaha
B. Vallet
P. Rives
LARGE SCALE TEXTURED MESH RECONSTRUCTION FROM MOBILE MAPPING IMAGES AND LIDAR SCANS
ISPRS Annals of the Photogrammetry, Remote Sensing and Spatial Information Sciences
author_facet M. Boussaha
B. Vallet
P. Rives
author_sort M. Boussaha
title LARGE SCALE TEXTURED MESH RECONSTRUCTION FROM MOBILE MAPPING IMAGES AND LIDAR SCANS
title_short LARGE SCALE TEXTURED MESH RECONSTRUCTION FROM MOBILE MAPPING IMAGES AND LIDAR SCANS
title_full LARGE SCALE TEXTURED MESH RECONSTRUCTION FROM MOBILE MAPPING IMAGES AND LIDAR SCANS
title_fullStr LARGE SCALE TEXTURED MESH RECONSTRUCTION FROM MOBILE MAPPING IMAGES AND LIDAR SCANS
title_full_unstemmed LARGE SCALE TEXTURED MESH RECONSTRUCTION FROM MOBILE MAPPING IMAGES AND LIDAR SCANS
title_sort large scale textured mesh reconstruction from mobile mapping images and lidar scans
publisher Copernicus Publications
series ISPRS Annals of the Photogrammetry, Remote Sensing and Spatial Information Sciences
issn 2194-9042
2194-9050
publishDate 2018-05-01
description The representation of 3D geometric and photometric information of the real world is one of the most challenging and extensively studied research topics in the photogrammetry and robotics communities. In this paper, we present a fully automatic framework for 3D high quality large scale urban texture mapping using oriented images and LiDAR scans acquired by a terrestrial Mobile Mapping System (MMS). First, the acquired points and images are sliced into temporal chunks ensuring a reasonable size and time consistency between geometry (points) and photometry (images). Then, a simple, fast and scalable 3D surface reconstruction relying on the sensor space topology is performed on each chunk after an isotropic sampling of the point cloud obtained from the raw LiDAR scans. Finally, the algorithm proposed in (Waechter et al., 2014) is adapted to texture the reconstructed surface with the images acquired simultaneously, ensuring a high quality texture with no seams and global color adjustment. We evaluate our full pipeline on a dataset of 17 km of acquisition in Rouen, France resulting in nearly 2 billion points and 40000 full HD images. We are able to reconstruct and texture the whole acquisition in less than 30 computing hours, the entire process being highly parallel as each chunk can be processed independently in a separate thread or computer.
url https://www.isprs-ann-photogramm-remote-sens-spatial-inf-sci.net/IV-2/49/2018/isprs-annals-IV-2-49-2018.pdf
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AT prives largescaletexturedmeshreconstructionfrommobilemappingimagesandlidarscans
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