Non-Immersive Virtual Reality for Rehabilitation of the Older People: A Systematic Review into Efficacy and Effectiveness

<b>: </b>Objective: the objective of this review is to analyze the advances in the field of rehabilitation through virtual reality, while taking into account non-immersive systems, as evidence have them shown to be highly accepted by older people, due to the lowest &#8220;cibersiknes...

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Main Authors: Roberta Bevilacqua, Elvira Maranesi, Giovanni Renato Riccardi, Valentina Di Donna, Paolo Pelliccioni, Riccardo Luzi, Fabrizia Lattanzio, Giuseppe Pelliccioni
Format: Article
Language:English
Published: MDPI AG 2019-11-01
Series:Journal of Clinical Medicine
Subjects:
Online Access:https://www.mdpi.com/2077-0383/8/11/1882
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spelling doaj-ddabff77496447b0a00ded0ce2b2e65b2020-11-24T21:33:38ZengMDPI AGJournal of Clinical Medicine2077-03832019-11-01811188210.3390/jcm8111882jcm8111882Non-Immersive Virtual Reality for Rehabilitation of the Older People: A Systematic Review into Efficacy and EffectivenessRoberta Bevilacqua0Elvira Maranesi1Giovanni Renato Riccardi2Valentina Di Donna3Paolo Pelliccioni4Riccardo Luzi5Fabrizia Lattanzio6Giuseppe Pelliccioni7Scientific Direction, IRCCS INRCA, 60129 Ancona, ItalyScientific Direction, IRCCS INRCA, 60129 Ancona, ItalyClinical Unit of Physical Rehabilitation, IRCCS INRCA, 60100 Ancona, ItalyClinical Unit of Physical Rehabilitation, IRCCS INRCA, 63900 Fermo, ItalyEye Clinic, Polytechnic University of Marche, 60100 Ancona, ItalyMedical Direction, IRCCS INRCA, 60100 Ancona, ItalyScientific Direction, IRCCS INRCA, 60129 Ancona, ItalyNeurology Unit, IRCCS INRCA, 60100 Ancona, Italy<b>: </b>Objective: the objective of this review is to analyze the advances in the field of rehabilitation through virtual reality, while taking into account non-immersive systems, as evidence have them shown to be highly accepted by older people, due to the lowest &#8220;cibersikness&#8221; symptomatology. Data sources: a systematic review of the literature was conducted in June 2019. The data were collected from Cochrane, Embase, Scopus, and PubMed databases, analyzing manuscripts and articles of the last 10 years. Study selection: we only included randomized controlled trials written in English aimed to study the use of the virtual reality in rehabilitation. We selected 10 studies, which were characterized by clinical heterogeneity. Data extraction: quality evaluation was performed based on the Physioterapy Evidence Database (PEDro) scale, suggested for evidence based review of stroke rehabilitation. Of 10 studies considered, eight were randomized controlled trials and the PEDro score ranged from four to a maximum of nine. Data synthesis: VR (Virtual Reality) creates artificial environments with the possibility of a patient interaction. This kind of experience leads to the development of cognitive and motor abilities, which usually positively affect the emotional state of the patient, increasing collaboration and compliance. Some recent studies have suggested that rehabilitation treatment interventions might be useful and effective in treating motor and cognitive symptoms in different neurological disorders, including traumatic brain injury, multiple sclerosis, and progressive supranuclear palsy. Conclusions: as it is shown by the numerous studies in the field, the application of VR has a positive impact on the rehabilitation of the most predominant geriatric syndromes. The level of realism of the virtual stimuli seems to have a crucial role in the training of cognitive abilities. Future research needs to improve study design by including larger samples, longitudinal designs, long term follow-ups, and different outcome measures, including functional and quality of life indexes, to better evaluate the clinical impact of this promising technology in healthy old subjects and in neurological patients.https://www.mdpi.com/2077-0383/8/11/1882virtual realitycognitive and physical rehabilitationoldest old person
collection DOAJ
language English
format Article
sources DOAJ
author Roberta Bevilacqua
Elvira Maranesi
Giovanni Renato Riccardi
Valentina Di Donna
Paolo Pelliccioni
Riccardo Luzi
Fabrizia Lattanzio
Giuseppe Pelliccioni
spellingShingle Roberta Bevilacqua
Elvira Maranesi
Giovanni Renato Riccardi
Valentina Di Donna
Paolo Pelliccioni
Riccardo Luzi
Fabrizia Lattanzio
Giuseppe Pelliccioni
Non-Immersive Virtual Reality for Rehabilitation of the Older People: A Systematic Review into Efficacy and Effectiveness
Journal of Clinical Medicine
virtual reality
cognitive and physical rehabilitation
oldest old person
author_facet Roberta Bevilacqua
Elvira Maranesi
Giovanni Renato Riccardi
Valentina Di Donna
Paolo Pelliccioni
Riccardo Luzi
Fabrizia Lattanzio
Giuseppe Pelliccioni
author_sort Roberta Bevilacqua
title Non-Immersive Virtual Reality for Rehabilitation of the Older People: A Systematic Review into Efficacy and Effectiveness
title_short Non-Immersive Virtual Reality for Rehabilitation of the Older People: A Systematic Review into Efficacy and Effectiveness
title_full Non-Immersive Virtual Reality for Rehabilitation of the Older People: A Systematic Review into Efficacy and Effectiveness
title_fullStr Non-Immersive Virtual Reality for Rehabilitation of the Older People: A Systematic Review into Efficacy and Effectiveness
title_full_unstemmed Non-Immersive Virtual Reality for Rehabilitation of the Older People: A Systematic Review into Efficacy and Effectiveness
title_sort non-immersive virtual reality for rehabilitation of the older people: a systematic review into efficacy and effectiveness
publisher MDPI AG
series Journal of Clinical Medicine
issn 2077-0383
publishDate 2019-11-01
description <b>: </b>Objective: the objective of this review is to analyze the advances in the field of rehabilitation through virtual reality, while taking into account non-immersive systems, as evidence have them shown to be highly accepted by older people, due to the lowest &#8220;cibersikness&#8221; symptomatology. Data sources: a systematic review of the literature was conducted in June 2019. The data were collected from Cochrane, Embase, Scopus, and PubMed databases, analyzing manuscripts and articles of the last 10 years. Study selection: we only included randomized controlled trials written in English aimed to study the use of the virtual reality in rehabilitation. We selected 10 studies, which were characterized by clinical heterogeneity. Data extraction: quality evaluation was performed based on the Physioterapy Evidence Database (PEDro) scale, suggested for evidence based review of stroke rehabilitation. Of 10 studies considered, eight were randomized controlled trials and the PEDro score ranged from four to a maximum of nine. Data synthesis: VR (Virtual Reality) creates artificial environments with the possibility of a patient interaction. This kind of experience leads to the development of cognitive and motor abilities, which usually positively affect the emotional state of the patient, increasing collaboration and compliance. Some recent studies have suggested that rehabilitation treatment interventions might be useful and effective in treating motor and cognitive symptoms in different neurological disorders, including traumatic brain injury, multiple sclerosis, and progressive supranuclear palsy. Conclusions: as it is shown by the numerous studies in the field, the application of VR has a positive impact on the rehabilitation of the most predominant geriatric syndromes. The level of realism of the virtual stimuli seems to have a crucial role in the training of cognitive abilities. Future research needs to improve study design by including larger samples, longitudinal designs, long term follow-ups, and different outcome measures, including functional and quality of life indexes, to better evaluate the clinical impact of this promising technology in healthy old subjects and in neurological patients.
topic virtual reality
cognitive and physical rehabilitation
oldest old person
url https://www.mdpi.com/2077-0383/8/11/1882
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