Tangible Representational Properties: Implications for Meaning Making

Tangible technologies are considered promising tools for learning, by enabling multimodal interaction through physical action and manipulation of physical and digital elements, thus facilitating representational concrete–abstract links. A key concept in a tangible system is that its physic...

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Main Author: Taciana Pontual Falcão
Format: Article
Language:English
Published: MDPI AG 2018-09-01
Series:Multimodal Technologies and Interaction
Subjects:
Online Access:http://www.mdpi.com/2414-4088/2/3/54
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spelling doaj-d95dadd27af646a4b52f285fc0b4c16e2020-11-25T02:16:44ZengMDPI AGMultimodal Technologies and Interaction2414-40882018-09-01235410.3390/mti2030054mti2030054Tangible Representational Properties: Implications for Meaning MakingTaciana Pontual Falcão0Institute of Education, University College London Institute of Education, 20 Bedford Way, London WC1H 0AL, UKTangible technologies are considered promising tools for learning, by enabling multimodal interaction through physical action and manipulation of physical and digital elements, thus facilitating representational concrete–abstract links. A key concept in a tangible system is that its physical components are objects of interest, with associated meanings relevant to the context. Tangible technologies are said to provide ‘natural’ mappings that employ spatial analogies and adhere to cultural standards, capitalising on people’s familiarity with the physical world. Students with intellectual disabilities particularly benefit from interaction with tangibles, given their difficulties with perception and abstraction. However, symbolic information does not always have an obvious physical equivalent, and meanings do not reside in the representations used in the artefacts themselves, but in the ways they are manipulated and interpreted. In educational contexts, meaning attached to artefacts by designers is not necessarily transparent to students, nor interpreted by them as the designer predicted. Using artefacts and understanding their significance is of utmost importance for the construction of knowledge within the learning process; hence the need to study the use of the artefacts in contexts of practice and how they are transformed by the students. This article discusses how children with intellectual disabilities conceptually interpreted the elements of four tangible artefacts, and which characteristics of these tangibles were key for productive, multimodal interaction, thus potentially guiding designers and educators. Analysis shows the importance of designing physical-digital semantic mappings that capitalise on conceptual metaphors related to children’s familiar contexts, rather than using more abstract representations. Such metaphorical connections, preferably building on physical properties, contribute to children’s comprehension and facilitate their exploration of the systems.http://www.mdpi.com/2414-4088/2/3/54intellectual disabilitiestangible technologiesmultimodal interactiondesignconceptual metaphors
collection DOAJ
language English
format Article
sources DOAJ
author Taciana Pontual Falcão
spellingShingle Taciana Pontual Falcão
Tangible Representational Properties: Implications for Meaning Making
Multimodal Technologies and Interaction
intellectual disabilities
tangible technologies
multimodal interaction
design
conceptual metaphors
author_facet Taciana Pontual Falcão
author_sort Taciana Pontual Falcão
title Tangible Representational Properties: Implications for Meaning Making
title_short Tangible Representational Properties: Implications for Meaning Making
title_full Tangible Representational Properties: Implications for Meaning Making
title_fullStr Tangible Representational Properties: Implications for Meaning Making
title_full_unstemmed Tangible Representational Properties: Implications for Meaning Making
title_sort tangible representational properties: implications for meaning making
publisher MDPI AG
series Multimodal Technologies and Interaction
issn 2414-4088
publishDate 2018-09-01
description Tangible technologies are considered promising tools for learning, by enabling multimodal interaction through physical action and manipulation of physical and digital elements, thus facilitating representational concrete–abstract links. A key concept in a tangible system is that its physical components are objects of interest, with associated meanings relevant to the context. Tangible technologies are said to provide ‘natural’ mappings that employ spatial analogies and adhere to cultural standards, capitalising on people’s familiarity with the physical world. Students with intellectual disabilities particularly benefit from interaction with tangibles, given their difficulties with perception and abstraction. However, symbolic information does not always have an obvious physical equivalent, and meanings do not reside in the representations used in the artefacts themselves, but in the ways they are manipulated and interpreted. In educational contexts, meaning attached to artefacts by designers is not necessarily transparent to students, nor interpreted by them as the designer predicted. Using artefacts and understanding their significance is of utmost importance for the construction of knowledge within the learning process; hence the need to study the use of the artefacts in contexts of practice and how they are transformed by the students. This article discusses how children with intellectual disabilities conceptually interpreted the elements of four tangible artefacts, and which characteristics of these tangibles were key for productive, multimodal interaction, thus potentially guiding designers and educators. Analysis shows the importance of designing physical-digital semantic mappings that capitalise on conceptual metaphors related to children’s familiar contexts, rather than using more abstract representations. Such metaphorical connections, preferably building on physical properties, contribute to children’s comprehension and facilitate their exploration of the systems.
topic intellectual disabilities
tangible technologies
multimodal interaction
design
conceptual metaphors
url http://www.mdpi.com/2414-4088/2/3/54
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