Virtual Reality in Engineering Education: The Future of Creative Learning
Virtual reality has achieved an adequate level of development for it to be considered in innovative applications such as education, training, and research in higher education. Virtual reality offers both opportunities and challenges for the educational sector. One of the challenges of virtual realit...
Main Authors: | , , |
---|---|
Format: | Article |
Language: | English |
Published: |
Kassel University Press
2011-12-01
|
Series: | International Journal of Emerging Technologies in Learning (iJET) |
Subjects: | |
Online Access: | http://online-journals.org/i-jet/article/view/1766 |
id |
doaj-d8e18a292f7f4a389a5408e4e82a0501 |
---|---|
record_format |
Article |
spelling |
doaj-d8e18a292f7f4a389a5408e4e82a05012020-11-24T20:53:12ZengKassel University PressInternational Journal of Emerging Technologies in Learning (iJET)1863-03832011-12-016441110.3991/ijet.v6i4.1766Virtual Reality in Engineering Education: The Future of Creative LearningAbdul-Hadi Ghazi AbulrubAlex AttridgeMark A WilliamsVirtual reality has achieved an adequate level of development for it to be considered in innovative applications such as education, training, and research in higher education. Virtual reality offers both opportunities and challenges for the educational sector. One of the challenges of virtual reality technology is the costs associated which have been unaffordable for educational institutes. However, in recent years, computer hardware and software development has made it more feasible to incorporate virtual reality technology into future teaching strategies. Despite the cost challenges, educational benefits of implementing virtual reality remain compelling. This paper explains virtual reality principle and describes the interactive educational environment developed at WMG, the University of Warwick. It also discusses the benefits of using state-of-the-art 3D photorealistic interactive and immersive virtual environment for engineering undergraduates and postgraduate teaching, learning and training.http://online-journals.org/i-jet/article/view/1766educationengineeringinteractivevirtualrealityvisualisation |
collection |
DOAJ |
language |
English |
format |
Article |
sources |
DOAJ |
author |
Abdul-Hadi Ghazi Abulrub Alex Attridge Mark A Williams |
spellingShingle |
Abdul-Hadi Ghazi Abulrub Alex Attridge Mark A Williams Virtual Reality in Engineering Education: The Future of Creative Learning International Journal of Emerging Technologies in Learning (iJET) education engineering interactive virtual reality visualisation |
author_facet |
Abdul-Hadi Ghazi Abulrub Alex Attridge Mark A Williams |
author_sort |
Abdul-Hadi Ghazi Abulrub |
title |
Virtual Reality in Engineering Education: The Future of Creative Learning |
title_short |
Virtual Reality in Engineering Education: The Future of Creative Learning |
title_full |
Virtual Reality in Engineering Education: The Future of Creative Learning |
title_fullStr |
Virtual Reality in Engineering Education: The Future of Creative Learning |
title_full_unstemmed |
Virtual Reality in Engineering Education: The Future of Creative Learning |
title_sort |
virtual reality in engineering education: the future of creative learning |
publisher |
Kassel University Press |
series |
International Journal of Emerging Technologies in Learning (iJET) |
issn |
1863-0383 |
publishDate |
2011-12-01 |
description |
Virtual reality has achieved an adequate level of development for it to be considered in innovative applications such as education, training, and research in higher education. Virtual reality offers both opportunities and challenges for the educational sector. One of the challenges of virtual reality technology is the costs associated which have been unaffordable for educational institutes. However, in recent years, computer hardware and software development has made it more feasible to incorporate virtual reality technology into future teaching strategies. Despite the cost challenges, educational benefits of implementing virtual reality remain compelling. This paper explains virtual reality principle and describes the interactive educational environment developed at WMG, the University of Warwick. It also discusses the benefits of using state-of-the-art 3D photorealistic interactive and immersive virtual environment for engineering undergraduates and postgraduate teaching, learning and training. |
topic |
education engineering interactive virtual reality visualisation |
url |
http://online-journals.org/i-jet/article/view/1766 |
work_keys_str_mv |
AT abdulhadighaziabulrub virtualrealityinengineeringeducationthefutureofcreativelearning AT alexattridge virtualrealityinengineeringeducationthefutureofcreativelearning AT markawilliams virtualrealityinengineeringeducationthefutureofcreativelearning |
_version_ |
1716797839607070720 |