Game Play Schemas: From Player Analysis to Adaptive Game Mechanics

Schema theory provides a foundation for the analysis of game play patterns created by players during their interaction with a game. Schema models derived from the analysis of play provide a rich explanatory framework for the cognitive processes underlying game play, as well as detailed hypotheses fo...

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Bibliographic Details
Main Authors: Craig A. Lindley, Charlotte C. Sennersten
Format: Article
Language:English
Published: Hindawi Limited 2008-01-01
Series:International Journal of Computer Games Technology
Online Access:http://dx.doi.org/10.1155/2008/216784
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spelling doaj-d84c952bc2674587aff4e797e42890162020-11-24T23:23:11ZengHindawi LimitedInternational Journal of Computer Games Technology1687-70471687-70552008-01-01200810.1155/2008/216784216784Game Play Schemas: From Player Analysis to Adaptive Game MechanicsCraig A. Lindley0Charlotte C. Sennersten1Department of Technoculture, Humanities and Planning, Blekinge Technical Institute, Campus Karlshamn, Biblioteksgatan 4, Karlshamn SE-374 35, SwedenDepartment of Technoculture, Humanities and Planning, Blekinge Technical Institute, Campus Karlshamn, Biblioteksgatan 4, Karlshamn SE-374 35, SwedenSchema theory provides a foundation for the analysis of game play patterns created by players during their interaction with a game. Schema models derived from the analysis of play provide a rich explanatory framework for the cognitive processes underlying game play, as well as detailed hypotheses for the hierarchical structure of pleasures and rewards motivating players. Game engagement is accounted for as a process of schema selection or development, while immersion is explained in terms of levels of attentional demand in schema execution. However, schemas may not only be used to describe play, but might be used actively as cognitive models within a game engine. Predesigned schema models are knowledge representations constituting anticipated or desired learned cognitive outcomes of play. Automated analysis of player schemas and comparison with predesigned target schemas can provide a foundation for a game engine adapting or tuning game mechanics to achieve specific effects of engagement, immersion, and cognitive skill acquisition by players. Hence, schema models may enhance the play experience as well as provide a foundation for achieving explicitly represented pedagogical or therapeutic functions of games.http://dx.doi.org/10.1155/2008/216784
collection DOAJ
language English
format Article
sources DOAJ
author Craig A. Lindley
Charlotte C. Sennersten
spellingShingle Craig A. Lindley
Charlotte C. Sennersten
Game Play Schemas: From Player Analysis to Adaptive Game Mechanics
International Journal of Computer Games Technology
author_facet Craig A. Lindley
Charlotte C. Sennersten
author_sort Craig A. Lindley
title Game Play Schemas: From Player Analysis to Adaptive Game Mechanics
title_short Game Play Schemas: From Player Analysis to Adaptive Game Mechanics
title_full Game Play Schemas: From Player Analysis to Adaptive Game Mechanics
title_fullStr Game Play Schemas: From Player Analysis to Adaptive Game Mechanics
title_full_unstemmed Game Play Schemas: From Player Analysis to Adaptive Game Mechanics
title_sort game play schemas: from player analysis to adaptive game mechanics
publisher Hindawi Limited
series International Journal of Computer Games Technology
issn 1687-7047
1687-7055
publishDate 2008-01-01
description Schema theory provides a foundation for the analysis of game play patterns created by players during their interaction with a game. Schema models derived from the analysis of play provide a rich explanatory framework for the cognitive processes underlying game play, as well as detailed hypotheses for the hierarchical structure of pleasures and rewards motivating players. Game engagement is accounted for as a process of schema selection or development, while immersion is explained in terms of levels of attentional demand in schema execution. However, schemas may not only be used to describe play, but might be used actively as cognitive models within a game engine. Predesigned schema models are knowledge representations constituting anticipated or desired learned cognitive outcomes of play. Automated analysis of player schemas and comparison with predesigned target schemas can provide a foundation for a game engine adapting or tuning game mechanics to achieve specific effects of engagement, immersion, and cognitive skill acquisition by players. Hence, schema models may enhance the play experience as well as provide a foundation for achieving explicitly represented pedagogical or therapeutic functions of games.
url http://dx.doi.org/10.1155/2008/216784
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