Game Play Schemas: From Player Analysis to Adaptive Game Mechanics
Schema theory provides a foundation for the analysis of game play patterns created by players during their interaction with a game. Schema models derived from the analysis of play provide a rich explanatory framework for the cognitive processes underlying game play, as well as detailed hypotheses fo...
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Series: | International Journal of Computer Games Technology |
Online Access: | http://dx.doi.org/10.1155/2008/216784 |
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doaj-d84c952bc2674587aff4e797e42890162020-11-24T23:23:11ZengHindawi LimitedInternational Journal of Computer Games Technology1687-70471687-70552008-01-01200810.1155/2008/216784216784Game Play Schemas: From Player Analysis to Adaptive Game MechanicsCraig A. Lindley0Charlotte C. Sennersten1Department of Technoculture, Humanities and Planning, Blekinge Technical Institute, Campus Karlshamn, Biblioteksgatan 4, Karlshamn SE-374 35, SwedenDepartment of Technoculture, Humanities and Planning, Blekinge Technical Institute, Campus Karlshamn, Biblioteksgatan 4, Karlshamn SE-374 35, SwedenSchema theory provides a foundation for the analysis of game play patterns created by players during their interaction with a game. Schema models derived from the analysis of play provide a rich explanatory framework for the cognitive processes underlying game play, as well as detailed hypotheses for the hierarchical structure of pleasures and rewards motivating players. Game engagement is accounted for as a process of schema selection or development, while immersion is explained in terms of levels of attentional demand in schema execution. However, schemas may not only be used to describe play, but might be used actively as cognitive models within a game engine. Predesigned schema models are knowledge representations constituting anticipated or desired learned cognitive outcomes of play. Automated analysis of player schemas and comparison with predesigned target schemas can provide a foundation for a game engine adapting or tuning game mechanics to achieve specific effects of engagement, immersion, and cognitive skill acquisition by players. Hence, schema models may enhance the play experience as well as provide a foundation for achieving explicitly represented pedagogical or therapeutic functions of games.http://dx.doi.org/10.1155/2008/216784 |
collection |
DOAJ |
language |
English |
format |
Article |
sources |
DOAJ |
author |
Craig A. Lindley Charlotte C. Sennersten |
spellingShingle |
Craig A. Lindley Charlotte C. Sennersten Game Play Schemas: From Player Analysis to Adaptive Game Mechanics International Journal of Computer Games Technology |
author_facet |
Craig A. Lindley Charlotte C. Sennersten |
author_sort |
Craig A. Lindley |
title |
Game Play Schemas: From Player Analysis to Adaptive Game Mechanics |
title_short |
Game Play Schemas: From Player Analysis to Adaptive Game Mechanics |
title_full |
Game Play Schemas: From Player Analysis to Adaptive Game Mechanics |
title_fullStr |
Game Play Schemas: From Player Analysis to Adaptive Game Mechanics |
title_full_unstemmed |
Game Play Schemas: From Player Analysis to Adaptive Game Mechanics |
title_sort |
game play schemas: from player analysis to adaptive game mechanics |
publisher |
Hindawi Limited |
series |
International Journal of Computer Games Technology |
issn |
1687-7047 1687-7055 |
publishDate |
2008-01-01 |
description |
Schema theory provides a foundation for the analysis of game play patterns created by players during their interaction with a game. Schema models derived from the analysis of play provide a rich explanatory framework for the cognitive processes underlying game play, as well as detailed hypotheses for the hierarchical structure of pleasures and rewards motivating players. Game engagement is accounted for as a process of schema selection or development, while immersion is explained in terms of levels of attentional demand in schema execution. However, schemas may not only be used to describe play, but might be used actively as cognitive models within a game engine. Predesigned schema models are knowledge representations constituting anticipated or desired learned cognitive outcomes of play. Automated analysis of player schemas and comparison with predesigned target schemas can provide a foundation for a game engine adapting or tuning game mechanics to achieve specific effects of engagement, immersion, and cognitive skill acquisition by players. Hence, schema models may enhance the play experience as well as provide a foundation for achieving explicitly represented pedagogical or therapeutic functions of games. |
url |
http://dx.doi.org/10.1155/2008/216784 |
work_keys_str_mv |
AT craigalindley gameplayschemasfromplayeranalysistoadaptivegamemechanics AT charlottecsennersten gameplayschemasfromplayeranalysistoadaptivegamemechanics |
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