Tactical Planning in Space Game using Goal-Oriented Action Planning
Along with improvement of modern electronic games, necessity of an intelligent agent that easily build is needed. One of electronic games that need good intelligent agent is real-time tactics. In this game type, good action planning is necessary to provide best experience to the player. On this pape...
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Institut Teknologi Sepuluh Nopember
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Series: | JAREE (Journal on Advanced Research in Electrical Engineering) |
Online Access: | http://jaree.its.ac.id/index.php/jaree/article/view/32 |
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doaj-d786f8eee1634815af1b232d09f364892020-11-25T00:33:39ZengInstitut Teknologi Sepuluh NopemberJAREE (Journal on Advanced Research in Electrical Engineering)2580-03612579-62162018-05-012122Tactical Planning in Space Game using Goal-Oriented Action PlanningRestuadi Studiawan0Institut Teknologi Sepuluh NopemberAlong with improvement of modern electronic games, necessity of an intelligent agent that easily build is needed. One of electronic games that need good intelligent agent is real-time tactics. In this game type, good action planning is necessary to provide best experience to the player. On this paper, we try to find out whether if Goal-Oriented Action Planning (GOAP) is robust enough to be used at tactical game. By using GOAP, tactic dynamism still can be provided with reasonable amount of runtime.http://jaree.its.ac.id/index.php/jaree/article/view/32 |
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English |
format |
Article |
sources |
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Restuadi Studiawan Tactical Planning in Space Game using Goal-Oriented Action Planning JAREE (Journal on Advanced Research in Electrical Engineering) |
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Restuadi Studiawan |
title |
Tactical Planning in Space Game using Goal-Oriented Action Planning |
title_short |
Tactical Planning in Space Game using Goal-Oriented Action Planning |
title_full |
Tactical Planning in Space Game using Goal-Oriented Action Planning |
title_fullStr |
Tactical Planning in Space Game using Goal-Oriented Action Planning |
title_full_unstemmed |
Tactical Planning in Space Game using Goal-Oriented Action Planning |
title_sort |
tactical planning in space game using goal-oriented action planning |
publisher |
Institut Teknologi Sepuluh Nopember |
series |
JAREE (Journal on Advanced Research in Electrical Engineering) |
issn |
2580-0361 2579-6216 |
publishDate |
2018-05-01 |
description |
Along with improvement of modern electronic games, necessity of an intelligent agent that easily build is needed. One of electronic games that need good intelligent agent is real-time tactics. In this game type, good action planning is necessary to provide best experience to the player.
On this paper, we try to find out whether if Goal-Oriented Action Planning (GOAP) is robust enough to be used at tactical game. By using GOAP, tactic dynamism still can be provided with
reasonable amount of runtime. |
url |
http://jaree.its.ac.id/index.php/jaree/article/view/32 |
work_keys_str_mv |
AT restuadistudiawan tacticalplanninginspacegameusinggoalorientedactionplanning |
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1725315622933364736 |