Tactical Planning in Space Game using Goal-Oriented Action Planning

Along with improvement of modern electronic games, necessity of an intelligent agent that easily build is needed. One of electronic games that need good intelligent agent is real-time tactics. In this game type, good action planning is necessary to provide best experience to the player. On this pape...

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Main Author: Restuadi Studiawan
Format: Article
Language:English
Published: Institut Teknologi Sepuluh Nopember 2018-05-01
Series:JAREE (Journal on Advanced Research in Electrical Engineering)
Online Access:http://jaree.its.ac.id/index.php/jaree/article/view/32
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spelling doaj-d786f8eee1634815af1b232d09f364892020-11-25T00:33:39ZengInstitut Teknologi Sepuluh NopemberJAREE (Journal on Advanced Research in Electrical Engineering)2580-03612579-62162018-05-012122Tactical Planning in Space Game using Goal-Oriented Action PlanningRestuadi Studiawan0Institut Teknologi Sepuluh NopemberAlong with improvement of modern electronic games, necessity of an intelligent agent that easily build is needed. One of electronic games that need good intelligent agent is real-time tactics. In this game type, good action planning is necessary to provide best experience to the player. On this paper, we try to find out whether if Goal-Oriented Action Planning (GOAP) is robust enough to be used at tactical game. By using GOAP, tactic dynamism still can be provided with reasonable amount of runtime.http://jaree.its.ac.id/index.php/jaree/article/view/32
collection DOAJ
language English
format Article
sources DOAJ
author Restuadi Studiawan
spellingShingle Restuadi Studiawan
Tactical Planning in Space Game using Goal-Oriented Action Planning
JAREE (Journal on Advanced Research in Electrical Engineering)
author_facet Restuadi Studiawan
author_sort Restuadi Studiawan
title Tactical Planning in Space Game using Goal-Oriented Action Planning
title_short Tactical Planning in Space Game using Goal-Oriented Action Planning
title_full Tactical Planning in Space Game using Goal-Oriented Action Planning
title_fullStr Tactical Planning in Space Game using Goal-Oriented Action Planning
title_full_unstemmed Tactical Planning in Space Game using Goal-Oriented Action Planning
title_sort tactical planning in space game using goal-oriented action planning
publisher Institut Teknologi Sepuluh Nopember
series JAREE (Journal on Advanced Research in Electrical Engineering)
issn 2580-0361
2579-6216
publishDate 2018-05-01
description Along with improvement of modern electronic games, necessity of an intelligent agent that easily build is needed. One of electronic games that need good intelligent agent is real-time tactics. In this game type, good action planning is necessary to provide best experience to the player. On this paper, we try to find out whether if Goal-Oriented Action Planning (GOAP) is robust enough to be used at tactical game. By using GOAP, tactic dynamism still can be provided with reasonable amount of runtime.
url http://jaree.its.ac.id/index.php/jaree/article/view/32
work_keys_str_mv AT restuadistudiawan tacticalplanninginspacegameusinggoalorientedactionplanning
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