Acceptability of an adventure video game in the treatment of female adolescents with symptoms of depression
While many adolescent patients resistantly engage in psychotherapy, they are attracted by new technologies and video games. A development and research project was implemented to design an online adventure video game as a psychotherapeutic tool for depressed adolescents and to evaluate its acceptabil...
Main Author: | |
---|---|
Format: | Article |
Language: | English |
Published: |
PAGEPress Publications
2016-04-01
|
Series: | Research in Psychotherapy |
Subjects: | |
Online Access: | https://www.researchinpsychotherapy.org/index.php/rpsy/article/view/182 |