Realization of a Desktop Flight Simulation System for Motion-Cueing Studies
Parallel robotic mechanisms are generally used in flight simulators with a motion-cueing algorithm to create an unlimited motion feeling of a simulated medium in a bounded workspace of the simulator. A major problem in flight simulators is that the simulation has an unbounded space and the manipulat...
Main Authors: | , , |
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Format: | Article |
Language: | English |
Published: |
SAGE Publishing
2016-05-01
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Series: | International Journal of Advanced Robotic Systems |
Online Access: | https://doi.org/10.5772/63239 |