Application of human motion recognition technology in extreme learning machine
Human motion recognition is a branch of computer vision research and is widely used in fields like interactive entertainment. Most research work focuses on human motion recognition methods based on traditional video streams. Traditional RGB video contains rich colors, edges, and other information, b...
Main Authors: | , |
---|---|
Format: | Article |
Language: | English |
Published: |
SAGE Publishing
2021-02-01
|
Series: | International Journal of Advanced Robotic Systems |
Online Access: | https://doi.org/10.1177/1729881420983219 |
id |
doaj-d4c264fdd0084e2e949413acd1177fd3 |
---|---|
record_format |
Article |
spelling |
doaj-d4c264fdd0084e2e949413acd1177fd32021-02-17T02:34:21ZengSAGE PublishingInternational Journal of Advanced Robotic Systems1729-88142021-02-011810.1177/1729881420983219Application of human motion recognition technology in extreme learning machineAnzhu Miao0Feiping Liu1 Sports Department, , Guiyang, Guizhou, China PE Department, , Wuhan, Hubei, ChinaHuman motion recognition is a branch of computer vision research and is widely used in fields like interactive entertainment. Most research work focuses on human motion recognition methods based on traditional video streams. Traditional RGB video contains rich colors, edges, and other information, but due to complex background, variable illumination, occlusion, viewing angle changes, and other factors, the accuracy of motion recognition algorithms is not high. For the problems, this article puts forward human motion recognition based on extreme learning machine (ELM). ELM uses the randomly calculated implicit network layer parameters for network training, which greatly reduces the time spent on network training and reduces computational complexity. In this article, the interframe difference method is used to detect the motion region, and then, the HOG3D feature descriptor is used for feature extraction. Finally, ELM is used for classification and recognition. The results imply that the method proposed here has achieved good results in human motion recognition.https://doi.org/10.1177/1729881420983219 |
collection |
DOAJ |
language |
English |
format |
Article |
sources |
DOAJ |
author |
Anzhu Miao Feiping Liu |
spellingShingle |
Anzhu Miao Feiping Liu Application of human motion recognition technology in extreme learning machine International Journal of Advanced Robotic Systems |
author_facet |
Anzhu Miao Feiping Liu |
author_sort |
Anzhu Miao |
title |
Application of human motion recognition technology in extreme learning machine |
title_short |
Application of human motion recognition technology in extreme learning machine |
title_full |
Application of human motion recognition technology in extreme learning machine |
title_fullStr |
Application of human motion recognition technology in extreme learning machine |
title_full_unstemmed |
Application of human motion recognition technology in extreme learning machine |
title_sort |
application of human motion recognition technology in extreme learning machine |
publisher |
SAGE Publishing |
series |
International Journal of Advanced Robotic Systems |
issn |
1729-8814 |
publishDate |
2021-02-01 |
description |
Human motion recognition is a branch of computer vision research and is widely used in fields like interactive entertainment. Most research work focuses on human motion recognition methods based on traditional video streams. Traditional RGB video contains rich colors, edges, and other information, but due to complex background, variable illumination, occlusion, viewing angle changes, and other factors, the accuracy of motion recognition algorithms is not high. For the problems, this article puts forward human motion recognition based on extreme learning machine (ELM). ELM uses the randomly calculated implicit network layer parameters for network training, which greatly reduces the time spent on network training and reduces computational complexity. In this article, the interframe difference method is used to detect the motion region, and then, the HOG3D feature descriptor is used for feature extraction. Finally, ELM is used for classification and recognition. The results imply that the method proposed here has achieved good results in human motion recognition. |
url |
https://doi.org/10.1177/1729881420983219 |
work_keys_str_mv |
AT anzhumiao applicationofhumanmotionrecognitiontechnologyinextremelearningmachine AT feipingliu applicationofhumanmotionrecognitiontechnologyinextremelearningmachine |
_version_ |
1724265720785666048 |