Minimizing the Total Tardiness of a Game Project Considering the Overlap Effect
There has long been a custom that game development is not the mainstream of engineering and its tardiness brings little or even no harm to this industry. Nowadays, the pendulum of industrial development has swung to another side. A game project may involve hundreds of developers, thousands of jobs,...
Main Authors: | Jen-Ya Wang, Meng-Wei Chen, Kuen-Fang Jea |
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Format: | Article |
Language: | English |
Published: |
IEEE
2020-01-01
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Series: | IEEE Access |
Subjects: | |
Online Access: | https://ieeexplore.ieee.org/document/9274346/ |
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