Games for Enhancing Sustainability of Year 7 Maths Classes in Indonesia: Theory-Driven Development, Testing and Analyses of Lessons, and of Students' Outcomes
<p>The results of international comparative studies have shown that relationships exist between metacognition and cognitive activation and learning success. Since 2007 we have been carrying out projects in Indonesia to improve cognitive and metacognitive activities of pupils of year 7 and thei...
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doaj-d0f5a49dbda54144a6801edc647ca18d2020-11-25T00:13:51ZengSriwijaya UniversityJournal on Mathematics Education2087-88852407-06102013-07-014212915010.22342/jme.4.2.412.129-150126Games for Enhancing Sustainability of Year 7 Maths Classes in Indonesia: Theory-Driven Development, Testing and Analyses of Lessons, and of Students' OutcomesChrista Kaune0Edyta Nowinska1Annika Paetau2Mathilda Griep3Institute for Cognitive Mathematics, University of OsnabrueckInstitute MATHESIS, PyzdryInstitute for Cognitive Mathematics, University of OsnabrueckGymnasium Bad Iburg<p>The results of international comparative studies have shown that relationships exist between metacognition and cognitive activation and learning success. Since 2007 we have been carrying out projects in Indonesia to improve cognitive and metacognitive activities of pupils of year 7 and their teachers. These activities are to contribute to the construction and sensible use of sustainable mental models for mathematical concepts and methods by learners. This paper shows how games are used for the enhancement of metacognitive and discursive activities in class. Their effectiveness is documented exemplary by means of students' outcomes and transcripts of lessons from project classes.</p><p>Keywords: Cognitive Activation, Metacognition, Games, Integers</p><p> </p><p><strong>DOI</strong>: <a href="http://dx.doi.org/10.22342/jme.4.2.412.129-150" target="_blank">http://dx.doi.org/10.22342/jme.4.2.412.129-150</a></p>http://ejournal.unsri.ac.id/index.php/jme/article/view/412 |
collection |
DOAJ |
language |
English |
format |
Article |
sources |
DOAJ |
author |
Christa Kaune Edyta Nowinska Annika Paetau Mathilda Griep |
spellingShingle |
Christa Kaune Edyta Nowinska Annika Paetau Mathilda Griep Games for Enhancing Sustainability of Year 7 Maths Classes in Indonesia: Theory-Driven Development, Testing and Analyses of Lessons, and of Students' Outcomes Journal on Mathematics Education |
author_facet |
Christa Kaune Edyta Nowinska Annika Paetau Mathilda Griep |
author_sort |
Christa Kaune |
title |
Games for Enhancing Sustainability of Year 7 Maths Classes in Indonesia: Theory-Driven Development, Testing and Analyses of Lessons, and of Students' Outcomes |
title_short |
Games for Enhancing Sustainability of Year 7 Maths Classes in Indonesia: Theory-Driven Development, Testing and Analyses of Lessons, and of Students' Outcomes |
title_full |
Games for Enhancing Sustainability of Year 7 Maths Classes in Indonesia: Theory-Driven Development, Testing and Analyses of Lessons, and of Students' Outcomes |
title_fullStr |
Games for Enhancing Sustainability of Year 7 Maths Classes in Indonesia: Theory-Driven Development, Testing and Analyses of Lessons, and of Students' Outcomes |
title_full_unstemmed |
Games for Enhancing Sustainability of Year 7 Maths Classes in Indonesia: Theory-Driven Development, Testing and Analyses of Lessons, and of Students' Outcomes |
title_sort |
games for enhancing sustainability of year 7 maths classes in indonesia: theory-driven development, testing and analyses of lessons, and of students' outcomes |
publisher |
Sriwijaya University |
series |
Journal on Mathematics Education |
issn |
2087-8885 2407-0610 |
publishDate |
2013-07-01 |
description |
<p>The results of international comparative studies have shown that relationships exist between metacognition and cognitive activation and learning success. Since 2007 we have been carrying out projects in Indonesia to improve cognitive and metacognitive activities of pupils of year 7 and their teachers. These activities are to contribute to the construction and sensible use of sustainable mental models for mathematical concepts and methods by learners. This paper shows how games are used for the enhancement of metacognitive and discursive activities in class. Their effectiveness is documented exemplary by means of students' outcomes and transcripts of lessons from project classes.</p><p>Keywords: Cognitive Activation, Metacognition, Games, Integers</p><p> </p><p><strong>DOI</strong>: <a href="http://dx.doi.org/10.22342/jme.4.2.412.129-150" target="_blank">http://dx.doi.org/10.22342/jme.4.2.412.129-150</a></p> |
url |
http://ejournal.unsri.ac.id/index.php/jme/article/view/412 |
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