Games for Enhancing Sustainability of Year 7 Maths Classes in Indonesia: Theory-Driven Development, Testing and Analyses of Lessons, and of Students' Outcomes

<p>The results of international comparative studies have shown that relationships exist between metacognition and cognitive activation and learning success. Since 2007 we have been carrying out projects in Indonesia to improve cognitive and metacognitive activities of pupils of year 7 and thei...

Full description

Bibliographic Details
Main Authors: Christa Kaune, Edyta Nowinska, Annika Paetau, Mathilda Griep
Format: Article
Language:English
Published: Sriwijaya University 2013-07-01
Series:Journal on Mathematics Education
Online Access:http://ejournal.unsri.ac.id/index.php/jme/article/view/412
id doaj-d0f5a49dbda54144a6801edc647ca18d
record_format Article
spelling doaj-d0f5a49dbda54144a6801edc647ca18d2020-11-25T00:13:51ZengSriwijaya UniversityJournal on Mathematics Education2087-88852407-06102013-07-014212915010.22342/jme.4.2.412.129-150126Games for Enhancing Sustainability of Year 7 Maths Classes in Indonesia: Theory-Driven Development, Testing and Analyses of Lessons, and of Students' OutcomesChrista Kaune0Edyta Nowinska1Annika Paetau2Mathilda Griep3Institute for Cognitive Mathematics, University of OsnabrueckInstitute MATHESIS, PyzdryInstitute for Cognitive Mathematics, University of OsnabrueckGymnasium Bad Iburg<p>The results of international comparative studies have shown that relationships exist between metacognition and cognitive activation and learning success. Since 2007 we have been carrying out projects in Indonesia to improve cognitive and metacognitive activities of pupils of year 7 and their teachers. These activities are to contribute to the construction and sensible use of sustainable mental models for mathematical concepts and methods by learners. This paper shows how games are used for the enhancement of metacognitive and discursive activities in class. Their effectiveness is documented exemplary by means of students' outcomes and transcripts of lessons from project classes.</p><p>Keywords: Cognitive Activation, Metacognition, Games, Integers</p><p> </p><p><strong>DOI</strong>: <a href="http://dx.doi.org/10.22342/jme.4.2.412.129-150" target="_blank">http://dx.doi.org/10.22342/jme.4.2.412.129-150</a></p>http://ejournal.unsri.ac.id/index.php/jme/article/view/412
collection DOAJ
language English
format Article
sources DOAJ
author Christa Kaune
Edyta Nowinska
Annika Paetau
Mathilda Griep
spellingShingle Christa Kaune
Edyta Nowinska
Annika Paetau
Mathilda Griep
Games for Enhancing Sustainability of Year 7 Maths Classes in Indonesia: Theory-Driven Development, Testing and Analyses of Lessons, and of Students' Outcomes
Journal on Mathematics Education
author_facet Christa Kaune
Edyta Nowinska
Annika Paetau
Mathilda Griep
author_sort Christa Kaune
title Games for Enhancing Sustainability of Year 7 Maths Classes in Indonesia: Theory-Driven Development, Testing and Analyses of Lessons, and of Students' Outcomes
title_short Games for Enhancing Sustainability of Year 7 Maths Classes in Indonesia: Theory-Driven Development, Testing and Analyses of Lessons, and of Students' Outcomes
title_full Games for Enhancing Sustainability of Year 7 Maths Classes in Indonesia: Theory-Driven Development, Testing and Analyses of Lessons, and of Students' Outcomes
title_fullStr Games for Enhancing Sustainability of Year 7 Maths Classes in Indonesia: Theory-Driven Development, Testing and Analyses of Lessons, and of Students' Outcomes
title_full_unstemmed Games for Enhancing Sustainability of Year 7 Maths Classes in Indonesia: Theory-Driven Development, Testing and Analyses of Lessons, and of Students' Outcomes
title_sort games for enhancing sustainability of year 7 maths classes in indonesia: theory-driven development, testing and analyses of lessons, and of students' outcomes
publisher Sriwijaya University
series Journal on Mathematics Education
issn 2087-8885
2407-0610
publishDate 2013-07-01
description <p>The results of international comparative studies have shown that relationships exist between metacognition and cognitive activation and learning success. Since 2007 we have been carrying out projects in Indonesia to improve cognitive and metacognitive activities of pupils of year 7 and their teachers. These activities are to contribute to the construction and sensible use of sustainable mental models for mathematical concepts and methods by learners. This paper shows how games are used for the enhancement of metacognitive and discursive activities in class. Their effectiveness is documented exemplary by means of students' outcomes and transcripts of lessons from project classes.</p><p>Keywords: Cognitive Activation, Metacognition, Games, Integers</p><p> </p><p><strong>DOI</strong>: <a href="http://dx.doi.org/10.22342/jme.4.2.412.129-150" target="_blank">http://dx.doi.org/10.22342/jme.4.2.412.129-150</a></p>
url http://ejournal.unsri.ac.id/index.php/jme/article/view/412
work_keys_str_mv AT christakaune gamesforenhancingsustainabilityofyear7mathsclassesinindonesiatheorydrivendevelopmenttestingandanalysesoflessonsandofstudentsoutcomes
AT edytanowinska gamesforenhancingsustainabilityofyear7mathsclassesinindonesiatheorydrivendevelopmenttestingandanalysesoflessonsandofstudentsoutcomes
AT annikapaetau gamesforenhancingsustainabilityofyear7mathsclassesinindonesiatheorydrivendevelopmenttestingandanalysesoflessonsandofstudentsoutcomes
AT mathildagriep gamesforenhancingsustainabilityofyear7mathsclassesinindonesiatheorydrivendevelopmenttestingandanalysesoflessonsandofstudentsoutcomes
_version_ 1725392897573912576