The game and its role in the recovery of students with special education requirements
In the first part of the article, the main concepts from the specialized literature are defined: learning difficulties, speech disorders, special education requirements, game. This report aims to demonstrate the effects of intervention through game on students with special educational needs. It sta...
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Transilvania University of Brasov Publishing House
2017-12-01
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Series: | Bulletin of the Transilvania University of Braşov: Series VII: Social Sciences, Law |
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Online Access: | http://webbut.unitbv.ro/bulletin/Series%20VII/CPPETT/11_Lupu%20N.pdf |
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doaj-cf9629fb195f4db3af77758aa53b563d2020-11-24T22:05:36ZengTransilvania University of Brasov Publishing HouseBulletin of the Transilvania University of Braşov: Series VII: Social Sciences, Law2066-77012066-771X2017-12-0110(59)Special Issue103112The game and its role in the recovery of students with special education requirementsN. LUPU0Special School, Braşov, RomaniaIn the first part of the article, the main concepts from the specialized literature are defined: learning difficulties, speech disorders, special education requirements, game. This report aims to demonstrate the effects of intervention through game on students with special educational needs. It starts from the assumption that pupils with SEN who will participate in the training through playing will get better results in the recovery process. A case study is presented to that end. The results showed that intervention through game favoured motricity, the development of responsive participation in language development, and fostering the development of oral communication, mathematical skills, motivation for learning and development rules. The objective of future research is to verify the game effects in the cognitive and non-cognitive development at a larger number of students with special needs.http://webbut.unitbv.ro/bulletin/Series%20VII/CPPETT/11_Lupu%20N.pdfspecial educational requirementslanguage disorderslearning difficultiesgame |
collection |
DOAJ |
language |
English |
format |
Article |
sources |
DOAJ |
author |
N. LUPU |
spellingShingle |
N. LUPU The game and its role in the recovery of students with special education requirements Bulletin of the Transilvania University of Braşov: Series VII: Social Sciences, Law special educational requirements language disorders learning difficulties game |
author_facet |
N. LUPU |
author_sort |
N. LUPU |
title |
The game and its role in the recovery of students with special education requirements |
title_short |
The game and its role in the recovery of students with special education requirements |
title_full |
The game and its role in the recovery of students with special education requirements |
title_fullStr |
The game and its role in the recovery of students with special education requirements |
title_full_unstemmed |
The game and its role in the recovery of students with special education requirements |
title_sort |
game and its role in the recovery of students with special education requirements |
publisher |
Transilvania University of Brasov Publishing House |
series |
Bulletin of the Transilvania University of Braşov: Series VII: Social Sciences, Law |
issn |
2066-7701 2066-771X |
publishDate |
2017-12-01 |
description |
In the first part of the article, the main concepts from the
specialized literature are defined: learning difficulties, speech disorders, special education requirements, game. This report aims to demonstrate the effects of intervention through game on students with special educational needs. It starts from the assumption that pupils with SEN who will participate in the training through playing will get better results in the recovery process.
A case study is presented to that end. The results showed that intervention through game favoured motricity, the development of responsive participation in language development, and fostering the development of oral communication, mathematical skills, motivation for learning and development rules. The objective of future research is to verify the game effects in the cognitive and non-cognitive development at a larger number of students with special needs. |
topic |
special educational requirements language disorders learning difficulties game |
url |
http://webbut.unitbv.ro/bulletin/Series%20VII/CPPETT/11_Lupu%20N.pdf |
work_keys_str_mv |
AT nlupu thegameanditsroleintherecoveryofstudentswithspecialeducationrequirements AT nlupu gameanditsroleintherecoveryofstudentswithspecialeducationrequirements |
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