References in the Digital Age: Marketing and Services in Virtual Worlds
The digital age has brought major changes at the level of the reference services offered by libraries. The emergence of competition, represented by numerous organizations that also provide information services, has necessitated the reorganization of reference services so that they function according...
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University of Bucharest
2008-01-01
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Online Access: | http://www.lisr.ro/en12-porumbeanu.pdf |
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doaj-ce39b1e942a34c4e834a8e60797b87932020-11-25T02:27:02ZengUniversity of BucharestStudii de Biblioteconomie şi Ştiinţa Informării1453-53862008-01-0112English Language109117References in the Digital Age: Marketing and Services in Virtual WorldsOctavia-Luciana PorumbeanuThe digital age has brought major changes at the level of the reference services offered by libraries. The emergence of competition, represented by numerous organizations that also provide information services, has necessitated the reorganization of reference services so that they function according to the market laws. In this context marketing has become an essential tool for libraries. They must develop strategies to make sure that users will continue to ask for their services. The number of those attracted to online information services is growing and many traditional users of libraries may be encountered at present in virtual environments where the possibilities for communication and interaction, for sharing information and generating knowledge are clearly better. Many libraries have already taken the step towards the virtual world and offer now assistance and information services in environments such as Second Life where there are possible both games and educational activities.http://www.lisr.ro/en12-porumbeanu.pdfreference servicesmarketingvirtual worldsSecond Life |
collection |
DOAJ |
language |
English |
format |
Article |
sources |
DOAJ |
author |
Octavia-Luciana Porumbeanu |
spellingShingle |
Octavia-Luciana Porumbeanu References in the Digital Age: Marketing and Services in Virtual Worlds Studii de Biblioteconomie şi Ştiinţa Informării reference services marketing virtual worlds Second Life |
author_facet |
Octavia-Luciana Porumbeanu |
author_sort |
Octavia-Luciana Porumbeanu |
title |
References in the Digital Age: Marketing and Services in Virtual Worlds |
title_short |
References in the Digital Age: Marketing and Services in Virtual Worlds |
title_full |
References in the Digital Age: Marketing and Services in Virtual Worlds |
title_fullStr |
References in the Digital Age: Marketing and Services in Virtual Worlds |
title_full_unstemmed |
References in the Digital Age: Marketing and Services in Virtual Worlds |
title_sort |
references in the digital age: marketing and services in virtual worlds |
publisher |
University of Bucharest |
series |
Studii de Biblioteconomie şi Ştiinţa Informării |
issn |
1453-5386 |
publishDate |
2008-01-01 |
description |
The digital age has brought major changes at the level of the reference services offered by libraries. The emergence of competition, represented by numerous organizations that also provide information services, has necessitated the reorganization of reference services so that they function according to the market laws. In this context marketing has become an essential tool for libraries. They must develop strategies to make sure that users will continue to ask for their services. The number of those attracted to online information services is growing and many traditional users of libraries may be encountered at present in virtual environments where the possibilities for communication and interaction, for sharing information and generating knowledge are clearly better. Many libraries have already taken the step towards the virtual world and offer now assistance and information services in environments such as Second Life where there are possible both games and educational activities. |
topic |
reference services marketing virtual worlds Second Life |
url |
http://www.lisr.ro/en12-porumbeanu.pdf |
work_keys_str_mv |
AT octavialucianaporumbeanu referencesinthedigitalagemarketingandservicesinvirtualworlds |
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1724844612759060480 |