MODEL PENGEMBANGAN LOMPAT WARNA DALAM PEMBELAJARAN PENJASORKES UNTUK MENINGKATKAN MOTIVASI GERAK SISWA TUNARUNGU WICARA DI SDLB ABC ”SWADAYA” KENDAL

The purpose of this study is to produce a model of learning development that aims to increase motivation for students with hearing and speech impaired movement in SDLB ABC "Organization" Kendal. This study uses action research. The method of research is the development of models of learnin...

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Main Author: Rian Chandra Rahadika Sunu
Format: Article
Language:English
Published: Universitas Negeri Semarang 2015-04-01
Series:Active: journal of physical education, sport, health and recreation
Subjects:
Online Access:https://journal.unnes.ac.id/sju/index.php/peshr/article/view/4860
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spelling doaj-cc9a7f1362b746d38ac93f6f8d2d53f12021-09-02T01:39:09ZengUniversitas Negeri SemarangActive: journal of physical education, sport, health and recreation2460-724X2252-67732015-04-014417661771MODEL PENGEMBANGAN LOMPAT WARNA DALAM PEMBELAJARAN PENJASORKES UNTUK MENINGKATKAN MOTIVASI GERAK SISWA TUNARUNGU WICARA DI SDLB ABC ”SWADAYA” KENDALRian Chandra Rahadika Sunu0Universitas Negeri SemarangThe purpose of this study is to produce a model of learning development that aims to increase motivation for students with hearing and speech impaired movement in SDLB ABC "Organization" Kendal. This study uses action research. The method of research is the development of models of learning: 1) a preliminary investigation and information gathering, field observations and literature review, 2) develop early prodak form, 3) evaluation of experts, 4) revision of the first product, 5) field test, 6) revision of the final product, 7) final jump game model of color. The trial results obtained evaluation data also includes cognitive, effective and psychomotor ie, from experts penjas 83% (good), a 87% Learning (good), a small test group 95.83% (excellent), and a field test 95% (very good). Based on the available data it can be concluded that the learning model of this color can be used to jump to the deaf and speech impaired students SDLBhttps://journal.unnes.ac.id/sju/index.php/peshr/article/view/4860Guidance; Football; Survey
collection DOAJ
language English
format Article
sources DOAJ
author Rian Chandra Rahadika Sunu
spellingShingle Rian Chandra Rahadika Sunu
MODEL PENGEMBANGAN LOMPAT WARNA DALAM PEMBELAJARAN PENJASORKES UNTUK MENINGKATKAN MOTIVASI GERAK SISWA TUNARUNGU WICARA DI SDLB ABC ”SWADAYA” KENDAL
Active: journal of physical education, sport, health and recreation
Guidance; Football; Survey
author_facet Rian Chandra Rahadika Sunu
author_sort Rian Chandra Rahadika Sunu
title MODEL PENGEMBANGAN LOMPAT WARNA DALAM PEMBELAJARAN PENJASORKES UNTUK MENINGKATKAN MOTIVASI GERAK SISWA TUNARUNGU WICARA DI SDLB ABC ”SWADAYA” KENDAL
title_short MODEL PENGEMBANGAN LOMPAT WARNA DALAM PEMBELAJARAN PENJASORKES UNTUK MENINGKATKAN MOTIVASI GERAK SISWA TUNARUNGU WICARA DI SDLB ABC ”SWADAYA” KENDAL
title_full MODEL PENGEMBANGAN LOMPAT WARNA DALAM PEMBELAJARAN PENJASORKES UNTUK MENINGKATKAN MOTIVASI GERAK SISWA TUNARUNGU WICARA DI SDLB ABC ”SWADAYA” KENDAL
title_fullStr MODEL PENGEMBANGAN LOMPAT WARNA DALAM PEMBELAJARAN PENJASORKES UNTUK MENINGKATKAN MOTIVASI GERAK SISWA TUNARUNGU WICARA DI SDLB ABC ”SWADAYA” KENDAL
title_full_unstemmed MODEL PENGEMBANGAN LOMPAT WARNA DALAM PEMBELAJARAN PENJASORKES UNTUK MENINGKATKAN MOTIVASI GERAK SISWA TUNARUNGU WICARA DI SDLB ABC ”SWADAYA” KENDAL
title_sort model pengembangan lompat warna dalam pembelajaran penjasorkes untuk meningkatkan motivasi gerak siswa tunarungu wicara di sdlb abc ”swadaya” kendal
publisher Universitas Negeri Semarang
series Active: journal of physical education, sport, health and recreation
issn 2460-724X
2252-6773
publishDate 2015-04-01
description The purpose of this study is to produce a model of learning development that aims to increase motivation for students with hearing and speech impaired movement in SDLB ABC "Organization" Kendal. This study uses action research. The method of research is the development of models of learning: 1) a preliminary investigation and information gathering, field observations and literature review, 2) develop early prodak form, 3) evaluation of experts, 4) revision of the first product, 5) field test, 6) revision of the final product, 7) final jump game model of color. The trial results obtained evaluation data also includes cognitive, effective and psychomotor ie, from experts penjas 83% (good), a 87% Learning (good), a small test group 95.83% (excellent), and a field test 95% (very good). Based on the available data it can be concluded that the learning model of this color can be used to jump to the deaf and speech impaired students SDLB
topic Guidance; Football; Survey
url https://journal.unnes.ac.id/sju/index.php/peshr/article/view/4860
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