Procedural Generation of Large-Scale Forests Using a Graph-Based Neutral Landscape Model
Specifying the positions and attributes of plants (e.g., species, size, and height) during the procedural generation of large-scale forests in virtual geographic environments is challenging, especially when reflecting the characteristics of vegetation distributions. To address this issue, a novel gr...
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doaj-ca8baa745e754e1fb46241a3fde2956d2020-11-24T22:38:35ZengMDPI AGISPRS International Journal of Geo-Information2220-99642018-03-017312710.3390/ijgi7030127ijgi7030127Procedural Generation of Large-Scale Forests Using a Graph-Based Neutral Landscape ModelJiaqi Li0Xiaoyan Gu1Xinchi Li2Junzhong Tan3Jiangfeng She4Jiangsu Provincial Key Laboratory of Geographic Information Science and Technology, School of Geographic and Oceanographic Sciences, Nanjing University, Nanjing 210023, ChinaJiangsu Provincial Key Laboratory of Geographic Information Science and Technology, School of Geographic and Oceanographic Sciences, Nanjing University, Nanjing 210023, ChinaJiangsu Provincial Key Laboratory of Geographic Information Science and Technology, School of Geographic and Oceanographic Sciences, Nanjing University, Nanjing 210023, ChinaJiangsu Provincial Key Laboratory of Geographic Information Science and Technology, School of Geographic and Oceanographic Sciences, Nanjing University, Nanjing 210023, ChinaJiangsu Provincial Key Laboratory of Geographic Information Science and Technology, School of Geographic and Oceanographic Sciences, Nanjing University, Nanjing 210023, ChinaSpecifying the positions and attributes of plants (e.g., species, size, and height) during the procedural generation of large-scale forests in virtual geographic environments is challenging, especially when reflecting the characteristics of vegetation distributions. To address this issue, a novel graph-based neutral landscape model (NLM) is proposed to generate forest landscapes with varying compositions and configurations. Our model integrates a set of class-level landscape metrics and generates more realistic and variable landscapes compared with existing NLMs controlled by limited global-level landscape metrics. To produce patches with particular sizes and shapes, a region adjacency graph is transformed from a cluster map that is generated based upon percolation theory; subsequently, optimal neighboring nodes in the graph are merged under restricted growth conditions from a source node. The locations of seeds are randomly placed and their species are classified according to the generated forest landscapes to obtain the final tree distributions. The results demonstrate that our method can generate realistic vegetation distributions representing different spatial patterns of species with a time efficiency that satisfies the requirements for constructing large-scale virtual forests.http://www.mdpi.com/2220-9964/7/3/127neutral landscape modelvegetation distributionregion adjacency graphshape index |
collection |
DOAJ |
language |
English |
format |
Article |
sources |
DOAJ |
author |
Jiaqi Li Xiaoyan Gu Xinchi Li Junzhong Tan Jiangfeng She |
spellingShingle |
Jiaqi Li Xiaoyan Gu Xinchi Li Junzhong Tan Jiangfeng She Procedural Generation of Large-Scale Forests Using a Graph-Based Neutral Landscape Model ISPRS International Journal of Geo-Information neutral landscape model vegetation distribution region adjacency graph shape index |
author_facet |
Jiaqi Li Xiaoyan Gu Xinchi Li Junzhong Tan Jiangfeng She |
author_sort |
Jiaqi Li |
title |
Procedural Generation of Large-Scale Forests Using a Graph-Based Neutral Landscape Model |
title_short |
Procedural Generation of Large-Scale Forests Using a Graph-Based Neutral Landscape Model |
title_full |
Procedural Generation of Large-Scale Forests Using a Graph-Based Neutral Landscape Model |
title_fullStr |
Procedural Generation of Large-Scale Forests Using a Graph-Based Neutral Landscape Model |
title_full_unstemmed |
Procedural Generation of Large-Scale Forests Using a Graph-Based Neutral Landscape Model |
title_sort |
procedural generation of large-scale forests using a graph-based neutral landscape model |
publisher |
MDPI AG |
series |
ISPRS International Journal of Geo-Information |
issn |
2220-9964 |
publishDate |
2018-03-01 |
description |
Specifying the positions and attributes of plants (e.g., species, size, and height) during the procedural generation of large-scale forests in virtual geographic environments is challenging, especially when reflecting the characteristics of vegetation distributions. To address this issue, a novel graph-based neutral landscape model (NLM) is proposed to generate forest landscapes with varying compositions and configurations. Our model integrates a set of class-level landscape metrics and generates more realistic and variable landscapes compared with existing NLMs controlled by limited global-level landscape metrics. To produce patches with particular sizes and shapes, a region adjacency graph is transformed from a cluster map that is generated based upon percolation theory; subsequently, optimal neighboring nodes in the graph are merged under restricted growth conditions from a source node. The locations of seeds are randomly placed and their species are classified according to the generated forest landscapes to obtain the final tree distributions. The results demonstrate that our method can generate realistic vegetation distributions representing different spatial patterns of species with a time efficiency that satisfies the requirements for constructing large-scale virtual forests. |
topic |
neutral landscape model vegetation distribution region adjacency graph shape index |
url |
http://www.mdpi.com/2220-9964/7/3/127 |
work_keys_str_mv |
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