Utilizing GPGPU in Computer Emulation

The article deals with the idea of computer emulation using the GPGPU technology in order to get performance improvements. Basic assumptions for using stream processing in computer emulation effectively are discussed and the structure of an emulator, together with the emulation technique are propose...

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Bibliographic Details
Main Authors: Peter Jakubco, Slavomir Simonak
Format: Article
Language:English
Published: University of Zagreb, Faculty of organization and informatics 2012-06-01
Series:Journal of Information and Organizational Sciences
Subjects:
Online Access:http://jios.foi.hr/index.php/jios/article/view/225
Description
Summary:The article deals with the idea of computer emulation using the GPGPU technology in order to get performance improvements. Basic assumptions for using stream processing in computer emulation effectively are discussed and the structure of an emulator, together with the emulation technique are proposed. The emulator structure, in this case, is of distributed nature, so the communication issues are treated too. As an example demonstrating the viability of the proposal, Random Access Machine (RAM) emulator is given within the paper.
ISSN:1846-3312
1846-9418