REFF book as a Mode-2 learning platform
This paper explores augmented reality as a set of technologies and processes that weave hypermedial content into printed publications thus fostering new educational practices. The idea was to implement a platform fostering what has been defined as 'Mode-2' knowledge production practice. Th...
Main Authors: | Luca Simeone, Salvatore Iaconesi, Federico Monaco |
---|---|
Format: | Article |
Language: | English |
Published: |
Scuola IaD
2013-02-01
|
Series: | Interaction Design and Architecture(s) |
Subjects: | |
Online Access: | http://www.mifav.uniroma2.it/inevent/events/idea2010/doc/15_5.pdf |
Similar Items
-
Ubiquitous Anthropology
by: Luca Simeone, et al.
Published: (2009-10-01) -
SARA: A Microservice-Based Architecture for Cross-Platform Collaborative Augmented Reality
by: Diego Vaquero-Melchor, et al.
Published: (2020-03-01) -
PARAMETERS OF AUGMENTED REALITY AND ITS USE IN EDUCATION
by: JEŘÁBEK, Tomáš, et al.
Published: (2013-12-01) -
When Augmented Reality Met Art: Lessons Learned from Researcher–Artist Interdisciplinary Work
by: Cristina Portalés
Published: (2018-04-01) -
Hand-in-Air (HiA) and Hand-on-Target (HoT) Style Gesture Cues for Mixed Reality Collaboration
by: Seungwon Kim, et al.
Published: (2020-01-01)