Immersive Gesture Interfaces for Navigation of 3D Maps in HMD-Based Mobile Virtual Environments

3D maps such as Google Earth and Apple Maps (3D mode), in which users can see and navigate in 3D models of real worlds, are widely available in current mobile and desktop environments. Users usually use a monitor for display and a keyboard/mouse for interaction. Head-mounted displays (HMDs) are curr...

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Main Authors: Yea Som Lee, Bong-Soo Sohn
Format: Article
Language:English
Published: Hindawi Limited 2018-01-01
Series:Mobile Information Systems
Online Access:http://dx.doi.org/10.1155/2018/2585797
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spelling doaj-c6be7ea6c5914f5ea9cf1ca101430e552021-07-02T03:55:52ZengHindawi LimitedMobile Information Systems1574-017X1875-905X2018-01-01201810.1155/2018/25857972585797Immersive Gesture Interfaces for Navigation of 3D Maps in HMD-Based Mobile Virtual EnvironmentsYea Som Lee0Bong-Soo Sohn1School of Computer Science and Engineering, Chung-Ang University, Seoul, Republic of KoreaSchool of Computer Science and Engineering, Chung-Ang University, Seoul, Republic of Korea3D maps such as Google Earth and Apple Maps (3D mode), in which users can see and navigate in 3D models of real worlds, are widely available in current mobile and desktop environments. Users usually use a monitor for display and a keyboard/mouse for interaction. Head-mounted displays (HMDs) are currently attracting great attention from industry and consumers because they can provide an immersive virtual reality (VR) experience at an affordable cost. However, conventional keyboard and mouse interfaces decrease the level of immersion because the manipulation method does not resemble actual actions in reality, which often makes the traditional interface method inappropriate for the navigation of 3D maps in virtual environments. From this motivation, we design immersive gesture interfaces for the navigation of 3D maps which are suitable for HMD-based virtual environments. We also describe a simple algorithm to capture and recognize the gestures in real-time using a Kinect depth camera. We evaluated the usability of the proposed gesture interfaces and compared them with conventional keyboard and mouse-based interfaces. Results of the user study indicate that our gesture interfaces are preferable for obtaining a high level of immersion and fun in HMD-based virtual environments.http://dx.doi.org/10.1155/2018/2585797
collection DOAJ
language English
format Article
sources DOAJ
author Yea Som Lee
Bong-Soo Sohn
spellingShingle Yea Som Lee
Bong-Soo Sohn
Immersive Gesture Interfaces for Navigation of 3D Maps in HMD-Based Mobile Virtual Environments
Mobile Information Systems
author_facet Yea Som Lee
Bong-Soo Sohn
author_sort Yea Som Lee
title Immersive Gesture Interfaces for Navigation of 3D Maps in HMD-Based Mobile Virtual Environments
title_short Immersive Gesture Interfaces for Navigation of 3D Maps in HMD-Based Mobile Virtual Environments
title_full Immersive Gesture Interfaces for Navigation of 3D Maps in HMD-Based Mobile Virtual Environments
title_fullStr Immersive Gesture Interfaces for Navigation of 3D Maps in HMD-Based Mobile Virtual Environments
title_full_unstemmed Immersive Gesture Interfaces for Navigation of 3D Maps in HMD-Based Mobile Virtual Environments
title_sort immersive gesture interfaces for navigation of 3d maps in hmd-based mobile virtual environments
publisher Hindawi Limited
series Mobile Information Systems
issn 1574-017X
1875-905X
publishDate 2018-01-01
description 3D maps such as Google Earth and Apple Maps (3D mode), in which users can see and navigate in 3D models of real worlds, are widely available in current mobile and desktop environments. Users usually use a monitor for display and a keyboard/mouse for interaction. Head-mounted displays (HMDs) are currently attracting great attention from industry and consumers because they can provide an immersive virtual reality (VR) experience at an affordable cost. However, conventional keyboard and mouse interfaces decrease the level of immersion because the manipulation method does not resemble actual actions in reality, which often makes the traditional interface method inappropriate for the navigation of 3D maps in virtual environments. From this motivation, we design immersive gesture interfaces for the navigation of 3D maps which are suitable for HMD-based virtual environments. We also describe a simple algorithm to capture and recognize the gestures in real-time using a Kinect depth camera. We evaluated the usability of the proposed gesture interfaces and compared them with conventional keyboard and mouse-based interfaces. Results of the user study indicate that our gesture interfaces are preferable for obtaining a high level of immersion and fun in HMD-based virtual environments.
url http://dx.doi.org/10.1155/2018/2585797
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AT bongsoosohn immersivegestureinterfacesfornavigationof3dmapsinhmdbasedmobilevirtualenvironments
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