Corpo vissuto ed esperienza virtuale. Una prospettiva fenomenologica

In what sense can corporality still be considered a constitutive condition for experience in the current digital age? Recent scholarship in the fields of Embodied Artificial Intelligence and the philosophy of Embodied Artificial Intelligence has probed the relevance of two approaches to this questio...

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Main Author: Martina Properzi
Format: Article
Language:deu
Published: Mimesis Edizioni, Milano 2019-12-01
Series:Rivista Internazionale di Filosofia e Psicologia
Subjects:
Online Access:https://www.rifp.it/ojs/index.php/rifp/article/view/rifp.2019.0022/969
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spelling doaj-c2572c30608046baacf4150d25a6c9862020-11-25T02:04:59ZdeuMimesis Edizioni, MilanoRivista Internazionale di Filosofia e Psicologia2039-46672239-26292019-12-0110325026410.4453/rifp.2019.0022Corpo vissuto ed esperienza virtuale. Una prospettiva fenomenologicaMartina ProperziIn what sense can corporality still be considered a constitutive condition for experience in the current digital age? Recent scholarship in the fields of Embodied Artificial Intelligence and the philosophy of Embodied Artificial Intelligence has probed the relevance of two approaches to this question. The first queries the relationship between corporality and digitization, i.e., examining how it is possible to simulate, augment, and even construct reality within a space of virtual experience (Augmented Reality and Virtual Reality) by digitizing data. This approach builds on the traditional idea of computing as an activity that uses artificial, mostly electronic, devices to process, manage, and communicate information. The second approach, increasingly favored by computer scientists, considers computing to be a natural activity, and approaches this same relationship from the perspective of emerging research in unconventional computing, specifically Natural Computing. This paper follows the latter approach, addressing the constitutive role of corporality in virtual experience associated with a well-known and still autonomous research area within Natural Computing, that is, Morphological Computing, from the from the point of view of genetic phenomenology.https://www.rifp.it/ojs/index.php/rifp/article/view/rifp.2019.0022/969artificial and natural computingcorporalitynatural and artificial morphologygenetic phenomenology
collection DOAJ
language deu
format Article
sources DOAJ
author Martina Properzi
spellingShingle Martina Properzi
Corpo vissuto ed esperienza virtuale. Una prospettiva fenomenologica
Rivista Internazionale di Filosofia e Psicologia
artificial and natural computing
corporality
natural and artificial morphology
genetic phenomenology
author_facet Martina Properzi
author_sort Martina Properzi
title Corpo vissuto ed esperienza virtuale. Una prospettiva fenomenologica
title_short Corpo vissuto ed esperienza virtuale. Una prospettiva fenomenologica
title_full Corpo vissuto ed esperienza virtuale. Una prospettiva fenomenologica
title_fullStr Corpo vissuto ed esperienza virtuale. Una prospettiva fenomenologica
title_full_unstemmed Corpo vissuto ed esperienza virtuale. Una prospettiva fenomenologica
title_sort corpo vissuto ed esperienza virtuale. una prospettiva fenomenologica
publisher Mimesis Edizioni, Milano
series Rivista Internazionale di Filosofia e Psicologia
issn 2039-4667
2239-2629
publishDate 2019-12-01
description In what sense can corporality still be considered a constitutive condition for experience in the current digital age? Recent scholarship in the fields of Embodied Artificial Intelligence and the philosophy of Embodied Artificial Intelligence has probed the relevance of two approaches to this question. The first queries the relationship between corporality and digitization, i.e., examining how it is possible to simulate, augment, and even construct reality within a space of virtual experience (Augmented Reality and Virtual Reality) by digitizing data. This approach builds on the traditional idea of computing as an activity that uses artificial, mostly electronic, devices to process, manage, and communicate information. The second approach, increasingly favored by computer scientists, considers computing to be a natural activity, and approaches this same relationship from the perspective of emerging research in unconventional computing, specifically Natural Computing. This paper follows the latter approach, addressing the constitutive role of corporality in virtual experience associated with a well-known and still autonomous research area within Natural Computing, that is, Morphological Computing, from the from the point of view of genetic phenomenology.
topic artificial and natural computing
corporality
natural and artificial morphology
genetic phenomenology
url https://www.rifp.it/ojs/index.php/rifp/article/view/rifp.2019.0022/969
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