Digital reminiscence app co‐created by people living with dementia and carers: Usability and eye gaze analysis

Abstract Background This research reports on a pilot study that examined the usability of a reminiscence app called ‘InspireD’ using eye tracking technology. The InspireD app is a bespoke digital intervention aimed at supporting personalized reminiscence for people living with dementia and their car...

Full description

Bibliographic Details
Main Authors: Kyle Boyd, Raymond Bond, Assumpta Ryan, Deborah Goode, Maurice Mulvenna
Format: Article
Language:English
Published: Wiley 2021-08-01
Series:Health Expectations
Subjects:
Online Access:https://doi.org/10.1111/hex.13251
id doaj-c1fa4905947946ac94691de78ff0873d
record_format Article
spelling doaj-c1fa4905947946ac94691de78ff0873d2021-08-17T05:09:01ZengWileyHealth Expectations1369-65131369-76252021-08-012441207121910.1111/hex.13251Digital reminiscence app co‐created by people living with dementia and carers: Usability and eye gaze analysisKyle Boyd0Raymond Bond1Assumpta Ryan2Deborah Goode3Maurice Mulvenna4Ulster University Belfast UKUlster University Newtownabbey UKUlster University Londonderry UKUlster University Londonderry UKUlster University Newtownabbey UKAbstract Background This research reports on a pilot study that examined the usability of a reminiscence app called ‘InspireD’ using eye tracking technology. The InspireD app is a bespoke digital intervention aimed at supporting personalized reminiscence for people living with dementia and their carers. The app was developed and refined in two co‐creation workshops and subsequently tested in a third workshop using eye tracking technology. Intervention Eye tracking was used to gain insight into the user's cognition since our previous work showed that the think‐aloud protocol can add to cognitive burden for people living with dementia while also making the test more unnatural. Results Results showed that there were no barriers to using a wearable eye tracker in this setting and participants were able to use the reminiscence app freely. However, some tasks required prompts from the observer when difficulties arose. While prompts are not normally used in usability testing (as some argue the prompting defeats the purpose of testing), we used ‘prompt frequency’ as a proxy for measuring the intuitiveness of the task. There was a correlation between task completion rates and prompt frequency. Results also showed that people living with dementia had fewer gaze fixations when compared to their carers. Carers had greater fixation and saccadic frequencies when compared to people living with dementia. This perhaps indicates that people living with dementia take more time to scan and consume information on an app. A number of identified usability issues are also discussed in the paper. Patient or Public Contribution The study presents findings from three workshops which looked at user needs analysis, feedback and an eye tracking usability test combined involving 14 participants, 9 of whom were people living with dementia and the remaining 5 were carers.https://doi.org/10.1111/hex.13251appsdementiadigital interventionseye‐gazehealthcarehuman–computer interaction
collection DOAJ
language English
format Article
sources DOAJ
author Kyle Boyd
Raymond Bond
Assumpta Ryan
Deborah Goode
Maurice Mulvenna
spellingShingle Kyle Boyd
Raymond Bond
Assumpta Ryan
Deborah Goode
Maurice Mulvenna
Digital reminiscence app co‐created by people living with dementia and carers: Usability and eye gaze analysis
Health Expectations
apps
dementia
digital interventions
eye‐gaze
healthcare
human–computer interaction
author_facet Kyle Boyd
Raymond Bond
Assumpta Ryan
Deborah Goode
Maurice Mulvenna
author_sort Kyle Boyd
title Digital reminiscence app co‐created by people living with dementia and carers: Usability and eye gaze analysis
title_short Digital reminiscence app co‐created by people living with dementia and carers: Usability and eye gaze analysis
title_full Digital reminiscence app co‐created by people living with dementia and carers: Usability and eye gaze analysis
title_fullStr Digital reminiscence app co‐created by people living with dementia and carers: Usability and eye gaze analysis
title_full_unstemmed Digital reminiscence app co‐created by people living with dementia and carers: Usability and eye gaze analysis
title_sort digital reminiscence app co‐created by people living with dementia and carers: usability and eye gaze analysis
publisher Wiley
series Health Expectations
issn 1369-6513
1369-7625
publishDate 2021-08-01
description Abstract Background This research reports on a pilot study that examined the usability of a reminiscence app called ‘InspireD’ using eye tracking technology. The InspireD app is a bespoke digital intervention aimed at supporting personalized reminiscence for people living with dementia and their carers. The app was developed and refined in two co‐creation workshops and subsequently tested in a third workshop using eye tracking technology. Intervention Eye tracking was used to gain insight into the user's cognition since our previous work showed that the think‐aloud protocol can add to cognitive burden for people living with dementia while also making the test more unnatural. Results Results showed that there were no barriers to using a wearable eye tracker in this setting and participants were able to use the reminiscence app freely. However, some tasks required prompts from the observer when difficulties arose. While prompts are not normally used in usability testing (as some argue the prompting defeats the purpose of testing), we used ‘prompt frequency’ as a proxy for measuring the intuitiveness of the task. There was a correlation between task completion rates and prompt frequency. Results also showed that people living with dementia had fewer gaze fixations when compared to their carers. Carers had greater fixation and saccadic frequencies when compared to people living with dementia. This perhaps indicates that people living with dementia take more time to scan and consume information on an app. A number of identified usability issues are also discussed in the paper. Patient or Public Contribution The study presents findings from three workshops which looked at user needs analysis, feedback and an eye tracking usability test combined involving 14 participants, 9 of whom were people living with dementia and the remaining 5 were carers.
topic apps
dementia
digital interventions
eye‐gaze
healthcare
human–computer interaction
url https://doi.org/10.1111/hex.13251
work_keys_str_mv AT kyleboyd digitalreminiscenceappcocreatedbypeoplelivingwithdementiaandcarersusabilityandeyegazeanalysis
AT raymondbond digitalreminiscenceappcocreatedbypeoplelivingwithdementiaandcarersusabilityandeyegazeanalysis
AT assumptaryan digitalreminiscenceappcocreatedbypeoplelivingwithdementiaandcarersusabilityandeyegazeanalysis
AT deborahgoode digitalreminiscenceappcocreatedbypeoplelivingwithdementiaandcarersusabilityandeyegazeanalysis
AT mauricemulvenna digitalreminiscenceappcocreatedbypeoplelivingwithdementiaandcarersusabilityandeyegazeanalysis
_version_ 1721205472180043776