Comparing two- and three-view computer vision

To reconstruct the points in three dimensional space, we need at least two images. In this paper we compared two different methods: the first uses only two images, the second one uses three. During the research we measured how camera resolution, camera angles and camera distances influence the numbe...

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Main Author: Kucsván Zsolt Levente
Format: Article
Language:English
Published: Sciendo 2019-08-01
Series:Acta Universitatis Sapientiae: Informatica
Subjects:
Online Access:https://doi.org/10.2478/ausi-2019-0003
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spelling doaj-bfa33151deb0478c9887ec2082716d842021-09-06T19:41:25ZengSciendoActa Universitatis Sapientiae: Informatica2066-77602019-08-01111415110.2478/ausi-2019-0003ausi-2019-0003Comparing two- and three-view computer visionKucsván Zsolt Levente0Sapientia Hungarian University of Transylvania, Cluj-Napoca; Dept. of Mathematics and Informatics, Târgu Mureş, RomaniaTo reconstruct the points in three dimensional space, we need at least two images. In this paper we compared two different methods: the first uses only two images, the second one uses three. During the research we measured how camera resolution, camera angles and camera distances influence the number of reconstructed points and the dispersion of them. The paper presents that using the two-view method, we can reconstruct significantly more points than using the other one, but the dispersion of points is smaller if we use the three-view method. Taking into consideration the different camera settings, we can say that both the two- and three-view method behaves the same, and the best parameters are also the same for both methods.https://doi.org/10.2478/ausi-2019-0003i.4.m68r15computer visiontriangulationreconstruction
collection DOAJ
language English
format Article
sources DOAJ
author Kucsván Zsolt Levente
spellingShingle Kucsván Zsolt Levente
Comparing two- and three-view computer vision
Acta Universitatis Sapientiae: Informatica
i.4.m
68r15
computer vision
triangulation
reconstruction
author_facet Kucsván Zsolt Levente
author_sort Kucsván Zsolt Levente
title Comparing two- and three-view computer vision
title_short Comparing two- and three-view computer vision
title_full Comparing two- and three-view computer vision
title_fullStr Comparing two- and three-view computer vision
title_full_unstemmed Comparing two- and three-view computer vision
title_sort comparing two- and three-view computer vision
publisher Sciendo
series Acta Universitatis Sapientiae: Informatica
issn 2066-7760
publishDate 2019-08-01
description To reconstruct the points in three dimensional space, we need at least two images. In this paper we compared two different methods: the first uses only two images, the second one uses three. During the research we measured how camera resolution, camera angles and camera distances influence the number of reconstructed points and the dispersion of them. The paper presents that using the two-view method, we can reconstruct significantly more points than using the other one, but the dispersion of points is smaller if we use the three-view method. Taking into consideration the different camera settings, we can say that both the two- and three-view method behaves the same, and the best parameters are also the same for both methods.
topic i.4.m
68r15
computer vision
triangulation
reconstruction
url https://doi.org/10.2478/ausi-2019-0003
work_keys_str_mv AT kucsvanzsoltlevente comparingtwoandthreeviewcomputervision
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