Modeling and analysis of media’s role in popularizing the blue whale game
Media plays a vital role in disseminating any crucial information to the society. This helps the unaware population of the society to gain awareness regarding a particular information. But many times it is seen that, even though an information is being transmitted through the print or electronic med...
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doaj-bdb98cfb64df4210a313b8cd3b9b0e062021-02-24T04:14:22ZengWorld Scientific PublishingInternational Journal of Mathematics for Industry2661-33522661-33442020-12-011212050008-12050008-910.1142/S266133522050008210.1142/S2661335220500082Modeling and analysis of media’s role in popularizing the blue whale gameHarendra Verma0Nidhi Pandya1Vishnu Narayan Mishra2Pankaj Mathur3Department of Mathematics and Astronomy, University of Lucknow, Lucknow, IndiaDepartment of Mathematics and Astronomy, University of Lucknow, Lucknow, IndiaDepartment of Mathematics, Indira Gandhi National Tribal University, Lalpur, Amarkantak, Anuppur, Madhya Pradesh 484 887, IndiaDepartment of Mathematics and Astronomy, University of Lucknow, Lucknow, IndiaMedia plays a vital role in disseminating any crucial information to the society. This helps the unaware population of the society to gain awareness regarding a particular information. But many times it is seen that, even though an information is being transmitted through the print or electronic media for a very long period of time, many youngsters although aware about the negative aspects of the information, act as unaware and sometimes face a fatal result as in the case of the Blue Whale Game. In this paper, we have proposed a mathematical model depicting the effect of transmitting an information by media, particularly “Blue Whale Game”. We have concluded with the help of some simple calculations and figures, that because of the prolonged repeated transmission by the media regarding the blue whale game, curiousness got generated among the young generation and they tried to know more and more about the game, which in turn made them follow the game as designed by the game developer and in many cases turned out to be lethal.http://www.worldscientific.com/doi/epdf/10.1142/S2661335220500082mathematical modelequilibrium pointsstability |
collection |
DOAJ |
language |
English |
format |
Article |
sources |
DOAJ |
author |
Harendra Verma Nidhi Pandya Vishnu Narayan Mishra Pankaj Mathur |
spellingShingle |
Harendra Verma Nidhi Pandya Vishnu Narayan Mishra Pankaj Mathur Modeling and analysis of media’s role in popularizing the blue whale game International Journal of Mathematics for Industry mathematical model equilibrium points stability |
author_facet |
Harendra Verma Nidhi Pandya Vishnu Narayan Mishra Pankaj Mathur |
author_sort |
Harendra Verma |
title |
Modeling and analysis of media’s role in popularizing the blue whale game |
title_short |
Modeling and analysis of media’s role in popularizing the blue whale game |
title_full |
Modeling and analysis of media’s role in popularizing the blue whale game |
title_fullStr |
Modeling and analysis of media’s role in popularizing the blue whale game |
title_full_unstemmed |
Modeling and analysis of media’s role in popularizing the blue whale game |
title_sort |
modeling and analysis of media’s role in popularizing the blue whale game |
publisher |
World Scientific Publishing |
series |
International Journal of Mathematics for Industry |
issn |
2661-3352 2661-3344 |
publishDate |
2020-12-01 |
description |
Media plays a vital role in disseminating any crucial information to the society. This helps the unaware population of the society to gain awareness regarding a particular information. But many times it is seen that, even though an information is being transmitted through the print or electronic media for a very long period of time, many youngsters although aware about the negative aspects of the information, act as unaware and sometimes face a fatal result as in the case of the Blue Whale Game.
In this paper, we have proposed a mathematical model depicting the effect of transmitting an information by media, particularly “Blue Whale Game”. We have concluded with the help of some simple calculations and figures, that because of the prolonged repeated transmission by the media regarding the blue whale game, curiousness got generated among the young generation and they tried to know more and more about the game, which in turn made them follow the game as designed by the game developer and in many cases turned out to be lethal. |
topic |
mathematical model equilibrium points stability |
url |
http://www.worldscientific.com/doi/epdf/10.1142/S2661335220500082 |
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