Research on Recognition Method of Basketball Goals Based on Image Analysis of Computer Vision

Moving target detection is involved in many engineering applications, but basketball has some difficulties because of the time-varying speed and uncertain path. The purpose of this paper is to use computer vision image analysis to identify the path and speed of a basketball goal, so as to meet the n...

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Main Author: Weini Zhang
Format: Article
Language:English
Published: Hindawi Limited 2021-01-01
Series:Journal of Sensors
Online Access:http://dx.doi.org/10.1155/2021/5269431
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spelling doaj-bc8d2e61ccb24c1c83ceeab10a32e82c2021-10-04T01:58:36ZengHindawi LimitedJournal of Sensors1687-72682021-01-01202110.1155/2021/5269431Research on Recognition Method of Basketball Goals Based on Image Analysis of Computer VisionWeini Zhang0Jiangsu Aviation Technical CollegeMoving target detection is involved in many engineering applications, but basketball has some difficulties because of the time-varying speed and uncertain path. The purpose of this paper is to use computer vision image analysis to identify the path and speed of a basketball goal, so as to meet the needs of recognition and achieve trajectory prediction. This research mainly discusses the basketball goal recognition method based on computer vision. In the research process, Kalman filter is used to improve the KCF tracking algorithm to track the basketball path. The algorithm of this research is based on MATLAB, so it can avoid the mixed programming of MATLAB and other languages and reduce the difficulty of interface design software. In the aspect of data acquisition, the extended EPROM is used to store user programs, and parallel interface chips (such as 8255A) can be configured in the system to output switch control signals and display and print operations. The automatic basketball bowling counter based on 8031 microprocessor is used as the host computer. After the level conversion by MAX232, it is connected with the RS232C serial port of PC, and the collected data is sent to the workstation recording the results. In order to consider the convenience of user operation, the GUI design of MATLAB is used to facilitate the exchange of information between users and computers so that users can see the competition results intuitively. The processing frame rate of the tested video image can reach 60 frames/second, more than 25 frames/second, which meet the real-time requirements of the system. The results show that the basketball goal recognition method used in this study has strong anti-interference ability and stable performance.http://dx.doi.org/10.1155/2021/5269431
collection DOAJ
language English
format Article
sources DOAJ
author Weini Zhang
spellingShingle Weini Zhang
Research on Recognition Method of Basketball Goals Based on Image Analysis of Computer Vision
Journal of Sensors
author_facet Weini Zhang
author_sort Weini Zhang
title Research on Recognition Method of Basketball Goals Based on Image Analysis of Computer Vision
title_short Research on Recognition Method of Basketball Goals Based on Image Analysis of Computer Vision
title_full Research on Recognition Method of Basketball Goals Based on Image Analysis of Computer Vision
title_fullStr Research on Recognition Method of Basketball Goals Based on Image Analysis of Computer Vision
title_full_unstemmed Research on Recognition Method of Basketball Goals Based on Image Analysis of Computer Vision
title_sort research on recognition method of basketball goals based on image analysis of computer vision
publisher Hindawi Limited
series Journal of Sensors
issn 1687-7268
publishDate 2021-01-01
description Moving target detection is involved in many engineering applications, but basketball has some difficulties because of the time-varying speed and uncertain path. The purpose of this paper is to use computer vision image analysis to identify the path and speed of a basketball goal, so as to meet the needs of recognition and achieve trajectory prediction. This research mainly discusses the basketball goal recognition method based on computer vision. In the research process, Kalman filter is used to improve the KCF tracking algorithm to track the basketball path. The algorithm of this research is based on MATLAB, so it can avoid the mixed programming of MATLAB and other languages and reduce the difficulty of interface design software. In the aspect of data acquisition, the extended EPROM is used to store user programs, and parallel interface chips (such as 8255A) can be configured in the system to output switch control signals and display and print operations. The automatic basketball bowling counter based on 8031 microprocessor is used as the host computer. After the level conversion by MAX232, it is connected with the RS232C serial port of PC, and the collected data is sent to the workstation recording the results. In order to consider the convenience of user operation, the GUI design of MATLAB is used to facilitate the exchange of information between users and computers so that users can see the competition results intuitively. The processing frame rate of the tested video image can reach 60 frames/second, more than 25 frames/second, which meet the real-time requirements of the system. The results show that the basketball goal recognition method used in this study has strong anti-interference ability and stable performance.
url http://dx.doi.org/10.1155/2021/5269431
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