Multimodal Interaction of Contextual and Non-Contextual Sound and Haptics in Virtual Simulations

Touch plays a fundamental role in our daily interactions, allowing us to interact with and perceive objects and their spatial properties. Despite its importance in the real-world, touch is often ignored in virtual environments. However, accurately simulating the sense of touch is difficult, requirin...

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Main Authors: Mohammed Melaisi, David Rojas, Bill Kapralos, Alvaro Uribe-Quevedo, Karen Collins
Format: Article
Language:English
Published: MDPI AG 2018-11-01
Series:Informatics
Subjects:
Online Access:https://www.mdpi.com/2227-9709/5/4/43
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spelling doaj-bac9c1ede3244691a6418b973e1a60c32020-11-24T21:08:15ZengMDPI AGInformatics2227-97092018-11-01544310.3390/informatics5040043informatics5040043Multimodal Interaction of Contextual and Non-Contextual Sound and Haptics in Virtual SimulationsMohammed Melaisi0David Rojas1Bill Kapralos2Alvaro Uribe-Quevedo3Karen Collins4Software Informatics Research Centre, University of Ontario Institute of Technology, Oshawa, ON L1H 7K4, CanadaFaculty of Medicine, University of Toronto, Toronto, ON M5S 1A1, CanadaSoftware Informatics Research Centre, University of Ontario Institute of Technology, Oshawa, ON L1H 7K4, CanadaSoftware Informatics Research Centre, University of Ontario Institute of Technology, Oshawa, ON L1H 7K4, CanadaDepartment of Communication Arts, University of Waterloo, Waterloo, ON N2L 3G1, CanadaTouch plays a fundamental role in our daily interactions, allowing us to interact with and perceive objects and their spatial properties. Despite its importance in the real-world, touch is often ignored in virtual environments. However, accurately simulating the sense of touch is difficult, requiring the use of high-fidelity haptic devices that are cost-prohibitive. Lower fidelity consumer-level haptic devices are becoming more widespread, yet are generally limited in perceived fidelity and the range of motion (degrees of freedom) required to realistically simulate many tasks. Studies into sound and vision suggest that the presence or absence of sound can influence task performance. Here, we explore whether the presence or absence of contextually relevant sound cues influences the performance of a simple haptic drilling task. Although the results of this study do not show any statistically significant difference in task performance with general (task-irrelevant) sound, we discuss how this is a necessary step in understanding the role of sound on haptic perception.https://www.mdpi.com/2227-9709/5/4/43multimodal interactionshapticssoundvirtual simulationtask performancevirtual environment
collection DOAJ
language English
format Article
sources DOAJ
author Mohammed Melaisi
David Rojas
Bill Kapralos
Alvaro Uribe-Quevedo
Karen Collins
spellingShingle Mohammed Melaisi
David Rojas
Bill Kapralos
Alvaro Uribe-Quevedo
Karen Collins
Multimodal Interaction of Contextual and Non-Contextual Sound and Haptics in Virtual Simulations
Informatics
multimodal interactions
haptics
sound
virtual simulation
task performance
virtual environment
author_facet Mohammed Melaisi
David Rojas
Bill Kapralos
Alvaro Uribe-Quevedo
Karen Collins
author_sort Mohammed Melaisi
title Multimodal Interaction of Contextual and Non-Contextual Sound and Haptics in Virtual Simulations
title_short Multimodal Interaction of Contextual and Non-Contextual Sound and Haptics in Virtual Simulations
title_full Multimodal Interaction of Contextual and Non-Contextual Sound and Haptics in Virtual Simulations
title_fullStr Multimodal Interaction of Contextual and Non-Contextual Sound and Haptics in Virtual Simulations
title_full_unstemmed Multimodal Interaction of Contextual and Non-Contextual Sound and Haptics in Virtual Simulations
title_sort multimodal interaction of contextual and non-contextual sound and haptics in virtual simulations
publisher MDPI AG
series Informatics
issn 2227-9709
publishDate 2018-11-01
description Touch plays a fundamental role in our daily interactions, allowing us to interact with and perceive objects and their spatial properties. Despite its importance in the real-world, touch is often ignored in virtual environments. However, accurately simulating the sense of touch is difficult, requiring the use of high-fidelity haptic devices that are cost-prohibitive. Lower fidelity consumer-level haptic devices are becoming more widespread, yet are generally limited in perceived fidelity and the range of motion (degrees of freedom) required to realistically simulate many tasks. Studies into sound and vision suggest that the presence or absence of sound can influence task performance. Here, we explore whether the presence or absence of contextually relevant sound cues influences the performance of a simple haptic drilling task. Although the results of this study do not show any statistically significant difference in task performance with general (task-irrelevant) sound, we discuss how this is a necessary step in understanding the role of sound on haptic perception.
topic multimodal interactions
haptics
sound
virtual simulation
task performance
virtual environment
url https://www.mdpi.com/2227-9709/5/4/43
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AT billkapralos multimodalinteractionofcontextualandnoncontextualsoundandhapticsinvirtualsimulations
AT alvarouribequevedo multimodalinteractionofcontextualandnoncontextualsoundandhapticsinvirtualsimulations
AT karencollins multimodalinteractionofcontextualandnoncontextualsoundandhapticsinvirtualsimulations
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