(I Can't Get No) Saturation: A simulation and guidelines for sample sizes in qualitative research.

I explore the sample size in qualitative research that is required to reach theoretical saturation. I conceptualize a population as consisting of sub-populations that contain different types of information sources that hold a number of codes. Theoretical saturation is reached after all the codes in...

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Main Author: Frank J van Rijnsoever
Format: Article
Language:English
Published: Public Library of Science (PLoS) 2017-01-01
Series:PLoS ONE
Online Access:http://europepmc.org/articles/PMC5528901?pdf=render
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spelling doaj-b96cb1b0dc634d278265bf64c80d448c2020-11-24T21:50:21ZengPublic Library of Science (PLoS)PLoS ONE1932-62032017-01-01127e018168910.1371/journal.pone.0181689(I Can't Get No) Saturation: A simulation and guidelines for sample sizes in qualitative research.Frank J van RijnsoeverI explore the sample size in qualitative research that is required to reach theoretical saturation. I conceptualize a population as consisting of sub-populations that contain different types of information sources that hold a number of codes. Theoretical saturation is reached after all the codes in the population have been observed once in the sample. I delineate three different scenarios to sample information sources: "random chance," which is based on probability sampling, "minimal information," which yields at least one new code per sampling step, and "maximum information," which yields the largest number of new codes per sampling step. Next, I use simulations to assess the minimum sample size for each scenario for systematically varying hypothetical populations. I show that theoretical saturation is more dependent on the mean probability of observing codes than on the number of codes in a population. Moreover, the minimal and maximal information scenarios are significantly more efficient than random chance, but yield fewer repetitions per code to validate the findings. I formulate guidelines for purposive sampling and recommend that researchers follow a minimum information scenario.http://europepmc.org/articles/PMC5528901?pdf=render
collection DOAJ
language English
format Article
sources DOAJ
author Frank J van Rijnsoever
spellingShingle Frank J van Rijnsoever
(I Can't Get No) Saturation: A simulation and guidelines for sample sizes in qualitative research.
PLoS ONE
author_facet Frank J van Rijnsoever
author_sort Frank J van Rijnsoever
title (I Can't Get No) Saturation: A simulation and guidelines for sample sizes in qualitative research.
title_short (I Can't Get No) Saturation: A simulation and guidelines for sample sizes in qualitative research.
title_full (I Can't Get No) Saturation: A simulation and guidelines for sample sizes in qualitative research.
title_fullStr (I Can't Get No) Saturation: A simulation and guidelines for sample sizes in qualitative research.
title_full_unstemmed (I Can't Get No) Saturation: A simulation and guidelines for sample sizes in qualitative research.
title_sort (i can't get no) saturation: a simulation and guidelines for sample sizes in qualitative research.
publisher Public Library of Science (PLoS)
series PLoS ONE
issn 1932-6203
publishDate 2017-01-01
description I explore the sample size in qualitative research that is required to reach theoretical saturation. I conceptualize a population as consisting of sub-populations that contain different types of information sources that hold a number of codes. Theoretical saturation is reached after all the codes in the population have been observed once in the sample. I delineate three different scenarios to sample information sources: "random chance," which is based on probability sampling, "minimal information," which yields at least one new code per sampling step, and "maximum information," which yields the largest number of new codes per sampling step. Next, I use simulations to assess the minimum sample size for each scenario for systematically varying hypothetical populations. I show that theoretical saturation is more dependent on the mean probability of observing codes than on the number of codes in a population. Moreover, the minimal and maximal information scenarios are significantly more efficient than random chance, but yield fewer repetitions per code to validate the findings. I formulate guidelines for purposive sampling and recommend that researchers follow a minimum information scenario.
url http://europepmc.org/articles/PMC5528901?pdf=render
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