PENERAPAN MULTIMEDIA PEMBELAJARAN ILMU PENGETAHUAN ALAM FUNGSI ORGAN TUBUH MANUSIA DAN HEWAN BERBASIS FLSAH UNTUK KELAS V SEKOLAH DASAR

The purpose of this study is to improve the learning outcomes of science of human body and animal 5th grade animal organ function through the application of interactive model based on flash. This form of research is a classroom action research of 2 cycles. Each cycle consists of 4 stages: planning,...

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Main Author: Candra Dewi
Format: Article
Language:English
Published: Universitas Muhammadiyah Ponorogo 2017-12-01
Series:Muaddib: Studi Kependidikan dan Keislaman
Subjects:
Online Access:http://journal.umpo.ac.id/index.php/muaddib/article/view/798
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spelling doaj-b8d2f1542b064d089e41d8f5fb5d206d2020-11-24T21:44:55ZengUniversitas Muhammadiyah PonorogoMuaddib: Studi Kependidikan dan Keislaman2088-33902540-83482017-12-0172144154519PENERAPAN MULTIMEDIA PEMBELAJARAN ILMU PENGETAHUAN ALAM FUNGSI ORGAN TUBUH MANUSIA DAN HEWAN BERBASIS FLSAH UNTUK KELAS V SEKOLAH DASARCandra Dewi0Universitas PGRI MadiunThe purpose of this study is to improve the learning outcomes of science of human body and animal 5th grade animal organ function through the application of interactive model based on flash. This form of research is a classroom action research of 2 cycles. Each cycle consists of 4 stages: planning, action implementation, observation and reflection. The subjects of the study were the 5th graders of SDN 05 Dagen as many as 20 students. Data collection techniques use observation, interview, test and documentation. Data analysis technique used is interactive analysis model which has three component that is data reduction, data presentation and conclusion drawing. Based on the results of research that is with the implementation of learning in the cycle I and cycle II can be concluded that there is an increase in learning outcomes by applying interactive multimedia based flash. This can be demonstrated by the increased ability of students from before and after action.http://journal.umpo.ac.id/index.php/muaddib/article/view/798Results Teachers Science, multimedia
collection DOAJ
language English
format Article
sources DOAJ
author Candra Dewi
spellingShingle Candra Dewi
PENERAPAN MULTIMEDIA PEMBELAJARAN ILMU PENGETAHUAN ALAM FUNGSI ORGAN TUBUH MANUSIA DAN HEWAN BERBASIS FLSAH UNTUK KELAS V SEKOLAH DASAR
Muaddib: Studi Kependidikan dan Keislaman
Results Teachers Science, multimedia
author_facet Candra Dewi
author_sort Candra Dewi
title PENERAPAN MULTIMEDIA PEMBELAJARAN ILMU PENGETAHUAN ALAM FUNGSI ORGAN TUBUH MANUSIA DAN HEWAN BERBASIS FLSAH UNTUK KELAS V SEKOLAH DASAR
title_short PENERAPAN MULTIMEDIA PEMBELAJARAN ILMU PENGETAHUAN ALAM FUNGSI ORGAN TUBUH MANUSIA DAN HEWAN BERBASIS FLSAH UNTUK KELAS V SEKOLAH DASAR
title_full PENERAPAN MULTIMEDIA PEMBELAJARAN ILMU PENGETAHUAN ALAM FUNGSI ORGAN TUBUH MANUSIA DAN HEWAN BERBASIS FLSAH UNTUK KELAS V SEKOLAH DASAR
title_fullStr PENERAPAN MULTIMEDIA PEMBELAJARAN ILMU PENGETAHUAN ALAM FUNGSI ORGAN TUBUH MANUSIA DAN HEWAN BERBASIS FLSAH UNTUK KELAS V SEKOLAH DASAR
title_full_unstemmed PENERAPAN MULTIMEDIA PEMBELAJARAN ILMU PENGETAHUAN ALAM FUNGSI ORGAN TUBUH MANUSIA DAN HEWAN BERBASIS FLSAH UNTUK KELAS V SEKOLAH DASAR
title_sort penerapan multimedia pembelajaran ilmu pengetahuan alam fungsi organ tubuh manusia dan hewan berbasis flsah untuk kelas v sekolah dasar
publisher Universitas Muhammadiyah Ponorogo
series Muaddib: Studi Kependidikan dan Keislaman
issn 2088-3390
2540-8348
publishDate 2017-12-01
description The purpose of this study is to improve the learning outcomes of science of human body and animal 5th grade animal organ function through the application of interactive model based on flash. This form of research is a classroom action research of 2 cycles. Each cycle consists of 4 stages: planning, action implementation, observation and reflection. The subjects of the study were the 5th graders of SDN 05 Dagen as many as 20 students. Data collection techniques use observation, interview, test and documentation. Data analysis technique used is interactive analysis model which has three component that is data reduction, data presentation and conclusion drawing. Based on the results of research that is with the implementation of learning in the cycle I and cycle II can be concluded that there is an increase in learning outcomes by applying interactive multimedia based flash. This can be demonstrated by the increased ability of students from before and after action.
topic Results Teachers Science, multimedia
url http://journal.umpo.ac.id/index.php/muaddib/article/view/798
work_keys_str_mv AT candradewi penerapanmultimediapembelajaranilmupengetahuanalamfungsiorgantubuhmanusiadanhewanberbasisflsahuntukkelasvsekolahdasar
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