Geospatial platforms and immersive tools for social cohesion: the 4D narrative of architecture of Australia’s Afghan cameleers

This paper focuses on examining the scope of virtual architectural archaeology in forms of digital geospatial platforms and immersive tools such as Virtual Reality (VR) and Augmented Reality (AR) to be used for achieving social cohesion, particularly in a multicultural and multi-ethnic society like...

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Main Authors: Md Mizanur Rashid, Kaja Antlej
Format: Article
Language:English
Published: Universidad Politécnica de Valencia 2020-01-01
Series:Virtual Archaeology Review
Subjects:
Online Access:https://polipapers.upv.es/index.php/var/article/view/12230
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spelling doaj-b85ce3209bdd4e82be06735c49b0669a2020-11-25T00:44:43ZengUniversidad Politécnica de ValenciaVirtual Archaeology Review1989-99472020-01-011122748410.4995/var.2020.122307936Geospatial platforms and immersive tools for social cohesion: the 4D narrative of architecture of Australia’s Afghan cameleersMd Mizanur Rashid0Kaja Antlej1Deakin UniversityDeakin UniversityThis paper focuses on examining the scope of virtual architectural archaeology in forms of digital geospatial platforms and immersive tools such as Virtual Reality (VR) and Augmented Reality (AR) to be used for achieving social cohesion, particularly in a multicultural and multi-ethnic society like Australia’s. In the context of the current global and national concern about Muslims and Islam, as well as for the mistrust towards and distance between Muslims and Non-Muslims in Australia, it is imperative to delve deeper into the contribution of early Muslim pioneers, in this case, the Afghan Cameleers, in the social fabric of colonial Australia. Based on the premise that architecture could be a unique and revealing research frame to gain insight into human values, worldview and material culture, the main aim of this paper is to address two key issues using virtual architectural archaeology. Firstly, to demonstrate the application of 4D capturing and component-based modelling with metadata and paradata regarding the past of the lost architectural heritage sites in remote central and western Australia, also counting on assets such as Linked Open Data (LOD) for further dissemination and use. Secondly, to propose a mode to disseminate new knowledge through digital platforms and VR/AR experiences to the GLAM (Galleries, Libraries, Archives, and Museums) audiences and schools regarding the Muslims in Australia. Understanding properly them and their contribution to the Australian society would eventually minimise the cultural distance between Muslims and Non-Muslims in Australia. Greater awareness could mitigate the myth of fear and mistrust regarding Muslims and Islam, widely misunderstood for a long time. Highlights: • Architectural-archaeological heritage as a tool for achieving social cohesion and to minimise cultural/social differences between Muslims and non-Muslims in Australia. • 4D capturing and digital geospatial platforms for contextualising architectural-archaeological heritage in a spatial and chronological way. • Gamified and non-gamified Virtual Reality (VR) and Augmented Reality (AR) applications to engage the general public with architectural-archaeological heritage from remote, hard-to-access areas.https://polipapers.upv.es/index.php/var/article/view/12230architectural archaeologyafghan cameleers4d capturingdigital platformsvirtual reality (vr)
collection DOAJ
language English
format Article
sources DOAJ
author Md Mizanur Rashid
Kaja Antlej
spellingShingle Md Mizanur Rashid
Kaja Antlej
Geospatial platforms and immersive tools for social cohesion: the 4D narrative of architecture of Australia’s Afghan cameleers
Virtual Archaeology Review
architectural archaeology
afghan cameleers
4d capturing
digital platforms
virtual reality (vr)
author_facet Md Mizanur Rashid
Kaja Antlej
author_sort Md Mizanur Rashid
title Geospatial platforms and immersive tools for social cohesion: the 4D narrative of architecture of Australia’s Afghan cameleers
title_short Geospatial platforms and immersive tools for social cohesion: the 4D narrative of architecture of Australia’s Afghan cameleers
title_full Geospatial platforms and immersive tools for social cohesion: the 4D narrative of architecture of Australia’s Afghan cameleers
title_fullStr Geospatial platforms and immersive tools for social cohesion: the 4D narrative of architecture of Australia’s Afghan cameleers
title_full_unstemmed Geospatial platforms and immersive tools for social cohesion: the 4D narrative of architecture of Australia’s Afghan cameleers
title_sort geospatial platforms and immersive tools for social cohesion: the 4d narrative of architecture of australia’s afghan cameleers
publisher Universidad Politécnica de Valencia
series Virtual Archaeology Review
issn 1989-9947
publishDate 2020-01-01
description This paper focuses on examining the scope of virtual architectural archaeology in forms of digital geospatial platforms and immersive tools such as Virtual Reality (VR) and Augmented Reality (AR) to be used for achieving social cohesion, particularly in a multicultural and multi-ethnic society like Australia’s. In the context of the current global and national concern about Muslims and Islam, as well as for the mistrust towards and distance between Muslims and Non-Muslims in Australia, it is imperative to delve deeper into the contribution of early Muslim pioneers, in this case, the Afghan Cameleers, in the social fabric of colonial Australia. Based on the premise that architecture could be a unique and revealing research frame to gain insight into human values, worldview and material culture, the main aim of this paper is to address two key issues using virtual architectural archaeology. Firstly, to demonstrate the application of 4D capturing and component-based modelling with metadata and paradata regarding the past of the lost architectural heritage sites in remote central and western Australia, also counting on assets such as Linked Open Data (LOD) for further dissemination and use. Secondly, to propose a mode to disseminate new knowledge through digital platforms and VR/AR experiences to the GLAM (Galleries, Libraries, Archives, and Museums) audiences and schools regarding the Muslims in Australia. Understanding properly them and their contribution to the Australian society would eventually minimise the cultural distance between Muslims and Non-Muslims in Australia. Greater awareness could mitigate the myth of fear and mistrust regarding Muslims and Islam, widely misunderstood for a long time. Highlights: • Architectural-archaeological heritage as a tool for achieving social cohesion and to minimise cultural/social differences between Muslims and non-Muslims in Australia. • 4D capturing and digital geospatial platforms for contextualising architectural-archaeological heritage in a spatial and chronological way. • Gamified and non-gamified Virtual Reality (VR) and Augmented Reality (AR) applications to engage the general public with architectural-archaeological heritage from remote, hard-to-access areas.
topic architectural archaeology
afghan cameleers
4d capturing
digital platforms
virtual reality (vr)
url https://polipapers.upv.es/index.php/var/article/view/12230
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