Rapid collision detection for deformable objects using inclusion-fields applied to cloth simulation

We introduce an inclusion-field technique for fast detection of collisions between a highly deformable object and another object with limited deformations. We mainly target the cloth simulation application where cloth (highly deformable) collides with deforming skin of a moving human model (has lim...

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Main Authors: Asma A. ElBadrawy, Elsayed E. Hemayed, Magda B. Fayek
Format: Article
Language:English
Published: Elsevier 2012-07-01
Series:Journal of Advanced Research
Subjects:
Online Access:http://www.sciencedirect.com/science/article/pii/S2090123211000968
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spelling doaj-b7fe7fd76d0e461fae62f2850b75b83d2020-11-24T22:53:43ZengElsevierJournal of Advanced Research2090-12322090-12242012-07-013324525210.1016/j.jare.2011.07.006Rapid collision detection for deformable objects using inclusion-fields applied to cloth simulationAsma A. ElBadrawyElsayed E. HemayedMagda B. Fayek We introduce an inclusion-field technique for fast detection of collisions between a highly deformable object and another object with limited deformations. We mainly target the cloth simulation application where cloth (highly deformable) collides with deforming skin of a moving human model (has limited deformation as skin stretches and compacts within finite spacial and temporal limits specified by the bending angle and speed). Our technique intermixes concepts from space voxelization and distance fields to make use of the limited deformation nature of human skin. The technique works by discretizing the space containing the object into cells, and giving each cell an inclusion property. This property specifies whether this cell lies inside, outside, or on the surface of the deforming object. As the object deforms, the cells’ inclusion properties are updated to maintain the correctness of the collision detection process. We tested our technique on a generally deforming Bezier surface, and on cloth simulation to detect collisions between cloth and several articulated and deforming human body parts. Results showed that the inclusion field allows real-time collision detection between cloth and limited deformable objects on a standard PC. The technique is simple and easy to implement. http://www.sciencedirect.com/science/article/pii/S2090123211000968Cloth simulationCollision detectionInclusion fieldsDeformable object
collection DOAJ
language English
format Article
sources DOAJ
author Asma A. ElBadrawy
Elsayed E. Hemayed
Magda B. Fayek
spellingShingle Asma A. ElBadrawy
Elsayed E. Hemayed
Magda B. Fayek
Rapid collision detection for deformable objects using inclusion-fields applied to cloth simulation
Journal of Advanced Research
Cloth simulation
Collision detection
Inclusion fields
Deformable object
author_facet Asma A. ElBadrawy
Elsayed E. Hemayed
Magda B. Fayek
author_sort Asma A. ElBadrawy
title Rapid collision detection for deformable objects using inclusion-fields applied to cloth simulation
title_short Rapid collision detection for deformable objects using inclusion-fields applied to cloth simulation
title_full Rapid collision detection for deformable objects using inclusion-fields applied to cloth simulation
title_fullStr Rapid collision detection for deformable objects using inclusion-fields applied to cloth simulation
title_full_unstemmed Rapid collision detection for deformable objects using inclusion-fields applied to cloth simulation
title_sort rapid collision detection for deformable objects using inclusion-fields applied to cloth simulation
publisher Elsevier
series Journal of Advanced Research
issn 2090-1232
2090-1224
publishDate 2012-07-01
description We introduce an inclusion-field technique for fast detection of collisions between a highly deformable object and another object with limited deformations. We mainly target the cloth simulation application where cloth (highly deformable) collides with deforming skin of a moving human model (has limited deformation as skin stretches and compacts within finite spacial and temporal limits specified by the bending angle and speed). Our technique intermixes concepts from space voxelization and distance fields to make use of the limited deformation nature of human skin. The technique works by discretizing the space containing the object into cells, and giving each cell an inclusion property. This property specifies whether this cell lies inside, outside, or on the surface of the deforming object. As the object deforms, the cells’ inclusion properties are updated to maintain the correctness of the collision detection process. We tested our technique on a generally deforming Bezier surface, and on cloth simulation to detect collisions between cloth and several articulated and deforming human body parts. Results showed that the inclusion field allows real-time collision detection between cloth and limited deformable objects on a standard PC. The technique is simple and easy to implement.
topic Cloth simulation
Collision detection
Inclusion fields
Deformable object
url http://www.sciencedirect.com/science/article/pii/S2090123211000968
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AT magdabfayek rapidcollisiondetectionfordeformableobjectsusinginclusionfieldsappliedtoclothsimulation
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