Peningkatan Kecerdasan Visual-Spasial Anak Usia Dini Melalui Permainan Lego (Penelitian Tindakan Kelas Pada Kelompok A)

This research aims to improve children”s visual-spatial intelligence through lego models and determine the extent of the resulting increase in visual-spatial intelligence of children through games lego in KBM NU 20 Islamiyah Ujungpangkah Gresik. This research conducted in KBM NU 20 Islamiyah Gresik...

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Main Authors: Suchaimiyah Suchaimiyah, Laini Lathifah
Format: Article
Language:Indonesian
Published: Program Studi Pendidikan Guru Pendidikan Anak Usia Dini, Universitas Trunojoyo Madura 2016-04-01
Series:Jurnal PG-PAUD Trunojoyo
Subjects:
Online Access:https://journal.trunojoyo.ac.id/pgpaudtrunojoyo/article/view/3479
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spelling doaj-b6388a6a416a465c85fc87b607b270ca2021-08-12T01:03:31ZindProgram Studi Pendidikan Guru Pendidikan Anak Usia Dini, Universitas Trunojoyo MaduraJurnal PG-PAUD Trunojoyo2407-44542528-35532016-04-0131192710.21107/pgpaudtrunojoyo.v3i1.34792513Peningkatan Kecerdasan Visual-Spasial Anak Usia Dini Melalui Permainan Lego (Penelitian Tindakan Kelas Pada Kelompok A)Suchaimiyah Suchaimiyah0Laini LathifahKBM NU 20 Islamiyah Ujungpangkah GresikThis research aims to improve children”s visual-spatial intelligence through lego models and determine the extent of the resulting increase in visual-spatial intelligence of children through games lego in KBM NU 20 Islamiyah Ujungpangkah Gresik. This research conducted in KBM NU 20 Islamiyah Gresik this research conducted in KBM NU 20 Islamiyah Ujungpangkah Gresik at the age 3-4 years the number of students as much as 7 children. The method used in this research is a classroom action research that refers to a class action research model of kurt lewin which includes four stages planing, acting, observating. This study consisted of two cycles, each cycle consisting of two meetings. Analysis of the data used quantitative and qualitative approaches. The results showed an increase in visual-spatial intellingence through lego models, can be demonstrated average visual-spatial intellingence scores first cycle of children by 90%. Then an increase in cycle II by 95%. So that the total increase in visual-spatial intelligence of children start pre-action, the firs cycle II is 95%.https://journal.trunojoyo.ac.id/pgpaudtrunojoyo/article/view/3479visual-spatial intellingence, cognitive, lego game
collection DOAJ
language Indonesian
format Article
sources DOAJ
author Suchaimiyah Suchaimiyah
Laini Lathifah
spellingShingle Suchaimiyah Suchaimiyah
Laini Lathifah
Peningkatan Kecerdasan Visual-Spasial Anak Usia Dini Melalui Permainan Lego (Penelitian Tindakan Kelas Pada Kelompok A)
Jurnal PG-PAUD Trunojoyo
visual-spatial intellingence, cognitive, lego game
author_facet Suchaimiyah Suchaimiyah
Laini Lathifah
author_sort Suchaimiyah Suchaimiyah
title Peningkatan Kecerdasan Visual-Spasial Anak Usia Dini Melalui Permainan Lego (Penelitian Tindakan Kelas Pada Kelompok A)
title_short Peningkatan Kecerdasan Visual-Spasial Anak Usia Dini Melalui Permainan Lego (Penelitian Tindakan Kelas Pada Kelompok A)
title_full Peningkatan Kecerdasan Visual-Spasial Anak Usia Dini Melalui Permainan Lego (Penelitian Tindakan Kelas Pada Kelompok A)
title_fullStr Peningkatan Kecerdasan Visual-Spasial Anak Usia Dini Melalui Permainan Lego (Penelitian Tindakan Kelas Pada Kelompok A)
title_full_unstemmed Peningkatan Kecerdasan Visual-Spasial Anak Usia Dini Melalui Permainan Lego (Penelitian Tindakan Kelas Pada Kelompok A)
title_sort peningkatan kecerdasan visual-spasial anak usia dini melalui permainan lego (penelitian tindakan kelas pada kelompok a)
publisher Program Studi Pendidikan Guru Pendidikan Anak Usia Dini, Universitas Trunojoyo Madura
series Jurnal PG-PAUD Trunojoyo
issn 2407-4454
2528-3553
publishDate 2016-04-01
description This research aims to improve children”s visual-spatial intelligence through lego models and determine the extent of the resulting increase in visual-spatial intelligence of children through games lego in KBM NU 20 Islamiyah Ujungpangkah Gresik. This research conducted in KBM NU 20 Islamiyah Gresik this research conducted in KBM NU 20 Islamiyah Ujungpangkah Gresik at the age 3-4 years the number of students as much as 7 children. The method used in this research is a classroom action research that refers to a class action research model of kurt lewin which includes four stages planing, acting, observating. This study consisted of two cycles, each cycle consisting of two meetings. Analysis of the data used quantitative and qualitative approaches. The results showed an increase in visual-spatial intellingence through lego models, can be demonstrated average visual-spatial intellingence scores first cycle of children by 90%. Then an increase in cycle II by 95%. So that the total increase in visual-spatial intelligence of children start pre-action, the firs cycle II is 95%.
topic visual-spatial intellingence, cognitive, lego game
url https://journal.trunojoyo.ac.id/pgpaudtrunojoyo/article/view/3479
work_keys_str_mv AT suchaimiyahsuchaimiyah peningkatankecerdasanvisualspasialanakusiadinimelaluipermainanlegopenelitiantindakankelaspadakelompoka
AT lainilathifah peningkatankecerdasanvisualspasialanakusiadinimelaluipermainanlegopenelitiantindakankelaspadakelompoka
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