Vision Egg: an open-source library for realtime visual stimulus generation

Modern computer hardware makes it possible to produce visual stimuli in ways not previously possible. Arbitrary scenes, from traditional sinusoidal gratings to naturalistic 3D scenes can now be specified on a frame-by-frame basis in realtime. I have developed a programming library called the Vision...

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Bibliographic Details
Main Author: Andrew D Straw
Format: Article
Language:English
Published: Frontiers Media S.A. 2008-11-01
Series:Frontiers in Neuroinformatics
Subjects:
Online Access:http://journal.frontiersin.org/Journal/10.3389/neuro.11.004.2008/full
Description
Summary:Modern computer hardware makes it possible to produce visual stimuli in ways not previously possible. Arbitrary scenes, from traditional sinusoidal gratings to naturalistic 3D scenes can now be specified on a frame-by-frame basis in realtime. I have developed a programming library called the Vision Egg that aims to make it easy to take advantage of these innovations. The Vision Egg is a free, open-source library making use of OpenGL and written in the high-level language Python with extensions in C. Careful attention has been paid to the issues of luminance and temporal calibration, and several interfacing techniques to input devices such as mice, movement tracking systems, and digital triggers are discussed. Together, these make the Vision Egg suitable for many psychophysical, electrophysiological, and behavioral experiments. This software is available for free download at http://www.visionegg.org/.
ISSN:1662-5196