Participatory Simulation of Land-Use Changes in the Northern Mountains of Vietnam: the Combined Use of an Agent-Based Model, a Role-Playing Game, and a Geographic Information System

In Vietnam, the remarkable economic growth that resulted from the doi moi (renovation) reforms was based largely on the rural households that had become the new basic unit of agricultural production in the early 1990s. The technical, economic, and social changes that accompanied the decollectivizati...

Full description

Bibliographic Details
Main Authors: Jean-Christophe Castella, Tran Ngoc Trung, Stanislas Boissau
Format: Article
Language:English
Published: Resilience Alliance 2005-06-01
Series:Ecology and Society
Subjects:
Online Access:http://www.ecologyandsociety.org/vol10/iss1/art27/
id doaj-b3526d5e25d84b4eaea689a77bf1e457
record_format Article
spelling doaj-b3526d5e25d84b4eaea689a77bf1e4572020-11-24T22:33:29ZengResilience AllianceEcology and Society1708-30872005-06-011012710.5751/ES-01328-1001271328Participatory Simulation of Land-Use Changes in the Northern Mountains of Vietnam: the Combined Use of an Agent-Based Model, a Role-Playing Game, and a Geographic Information SystemJean-Christophe Castella0Tran Ngoc Trung1Stanislas Boissau2Institut de Recherche pour le DéveloppementVietnam Agricultural Science InstituteWageningen UniversityIn Vietnam, the remarkable economic growth that resulted from the doi moi (renovation) reforms was based largely on the rural households that had become the new basic unit of agricultural production in the early 1990s. The technical, economic, and social changes that accompanied the decollectivization process transformed agricultural production, resource management, land use, and the institutions that defined access to resources and their distribution. Combined with the extreme biophysical, technical, and social heterogeneity encountered in the northern mountains, these rapid changes led to the extreme complexity of the agrarian dynamics that today challenges traditional diagnostic approaches. Since 1999, a participatory simulation method has been developed to disentangle the cause-and-effect relationships between the different driving forces and changes in land use observed at different scales. Several tools were combined to understand the interactions between human and natural systems, including a narrative conceptual model, an agent-based spatial computational model (ABM), a role-playing game, and a multiscale geographic information system (GIS). We synthesized into an ABM named SAMBA-GIS the knowledge generated from the above tools applied to a representative sample of research sites. The model takes explicitly into account the dynamic interactions among: (1) farmers' strategies, i.e., the individual decision-making process as a function of the farm's resource profile; (2) the institutions that define resource access and usage; and (3) changes in the biophysical and socioeconomic environment. The next step consisted of coupling the ABM with the GIS to extrapolate the application of local management rules to a whole landscape. Simulations are initialized using the layers of the GIS, e.g., land use in 1990, accessibility, soil characteristics, etc., and statistics available at the village level, e.g., population, ethnicity, livestock, etc. At each annual time step, the agrarian landscape changes according to the decisions made by agent-farmers about how to allocate resources such as labor force, capital, and land to different productive activities, e.g., crops, livestock, gathering of forest products, off-farm activities. The participatory simulations based on SAMBA-GIS helped identify villages with similar land-use change trajectories to which the same types of technical and/or institutional innovations could be applied. Scenarios of land-use changes were developed with local stakeholders to assess the potential impact of these changes on the natural resource base and on agricultural development. This adaptive approach was gradually refined through interactions between researchers and the local population.http://www.ecologyandsociety.org/vol10/iss1/art27/participatory simulationagent-based modelrole-playing gamegeographic information systemsland-use changemountain agricultureVietnam
collection DOAJ
language English
format Article
sources DOAJ
author Jean-Christophe Castella
Tran Ngoc Trung
Stanislas Boissau
spellingShingle Jean-Christophe Castella
Tran Ngoc Trung
Stanislas Boissau
Participatory Simulation of Land-Use Changes in the Northern Mountains of Vietnam: the Combined Use of an Agent-Based Model, a Role-Playing Game, and a Geographic Information System
Ecology and Society
participatory simulation
agent-based model
role-playing game
geographic information systems
land-use change
mountain agriculture
Vietnam
author_facet Jean-Christophe Castella
Tran Ngoc Trung
Stanislas Boissau
author_sort Jean-Christophe Castella
title Participatory Simulation of Land-Use Changes in the Northern Mountains of Vietnam: the Combined Use of an Agent-Based Model, a Role-Playing Game, and a Geographic Information System
title_short Participatory Simulation of Land-Use Changes in the Northern Mountains of Vietnam: the Combined Use of an Agent-Based Model, a Role-Playing Game, and a Geographic Information System
title_full Participatory Simulation of Land-Use Changes in the Northern Mountains of Vietnam: the Combined Use of an Agent-Based Model, a Role-Playing Game, and a Geographic Information System
title_fullStr Participatory Simulation of Land-Use Changes in the Northern Mountains of Vietnam: the Combined Use of an Agent-Based Model, a Role-Playing Game, and a Geographic Information System
title_full_unstemmed Participatory Simulation of Land-Use Changes in the Northern Mountains of Vietnam: the Combined Use of an Agent-Based Model, a Role-Playing Game, and a Geographic Information System
title_sort participatory simulation of land-use changes in the northern mountains of vietnam: the combined use of an agent-based model, a role-playing game, and a geographic information system
publisher Resilience Alliance
series Ecology and Society
issn 1708-3087
publishDate 2005-06-01
description In Vietnam, the remarkable economic growth that resulted from the doi moi (renovation) reforms was based largely on the rural households that had become the new basic unit of agricultural production in the early 1990s. The technical, economic, and social changes that accompanied the decollectivization process transformed agricultural production, resource management, land use, and the institutions that defined access to resources and their distribution. Combined with the extreme biophysical, technical, and social heterogeneity encountered in the northern mountains, these rapid changes led to the extreme complexity of the agrarian dynamics that today challenges traditional diagnostic approaches. Since 1999, a participatory simulation method has been developed to disentangle the cause-and-effect relationships between the different driving forces and changes in land use observed at different scales. Several tools were combined to understand the interactions between human and natural systems, including a narrative conceptual model, an agent-based spatial computational model (ABM), a role-playing game, and a multiscale geographic information system (GIS). We synthesized into an ABM named SAMBA-GIS the knowledge generated from the above tools applied to a representative sample of research sites. The model takes explicitly into account the dynamic interactions among: (1) farmers' strategies, i.e., the individual decision-making process as a function of the farm's resource profile; (2) the institutions that define resource access and usage; and (3) changes in the biophysical and socioeconomic environment. The next step consisted of coupling the ABM with the GIS to extrapolate the application of local management rules to a whole landscape. Simulations are initialized using the layers of the GIS, e.g., land use in 1990, accessibility, soil characteristics, etc., and statistics available at the village level, e.g., population, ethnicity, livestock, etc. At each annual time step, the agrarian landscape changes according to the decisions made by agent-farmers about how to allocate resources such as labor force, capital, and land to different productive activities, e.g., crops, livestock, gathering of forest products, off-farm activities. The participatory simulations based on SAMBA-GIS helped identify villages with similar land-use change trajectories to which the same types of technical and/or institutional innovations could be applied. Scenarios of land-use changes were developed with local stakeholders to assess the potential impact of these changes on the natural resource base and on agricultural development. This adaptive approach was gradually refined through interactions between researchers and the local population.
topic participatory simulation
agent-based model
role-playing game
geographic information systems
land-use change
mountain agriculture
Vietnam
url http://www.ecologyandsociety.org/vol10/iss1/art27/
work_keys_str_mv AT jeanchristophecastella participatorysimulationoflandusechangesinthenorthernmountainsofvietnamthecombineduseofanagentbasedmodelaroleplayinggameandageographicinformationsystem
AT tranngoctrung participatorysimulationoflandusechangesinthenorthernmountainsofvietnamthecombineduseofanagentbasedmodelaroleplayinggameandageographicinformationsystem
AT stanislasboissau participatorysimulationoflandusechangesinthenorthernmountainsofvietnamthecombineduseofanagentbasedmodelaroleplayinggameandageographicinformationsystem
_version_ 1716504010617257984