Protocomputing Architecture over a Digital Medium Aiming at Real-Time Video Processing
A protocomputational architecture is presented that implements the ancient reaction-diffusion model as a microelectronic hardware. A digital medium is selected for the physical mapping of the protoarchitecture as a way to benefit from reliable advanced integrated circuits fabrication technologies. T...
Main Authors: | , , , , , |
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Format: | Article |
Language: | English |
Published: |
Hindawi-Wiley
2018-01-01
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Series: | Complexity |
Online Access: | http://dx.doi.org/10.1155/2018/3618621 |
Summary: | A protocomputational architecture is presented that implements the ancient reaction-diffusion model as a microelectronic hardware. A digital medium is selected for the physical mapping of the protoarchitecture as a way to benefit from reliable advanced integrated circuits fabrication technologies. The extraction of dense motion vector fields from textureless objects in a video sequence is selected as a realistic application. Real-time video processing results at 30 fps are achieved using an FPGA physical implementation of the proposed protoarchitecture. |
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ISSN: | 1076-2787 1099-0526 |