Protocomputing Architecture over a Digital Medium Aiming at Real-Time Video Processing

A protocomputational architecture is presented that implements the ancient reaction-diffusion model as a microelectronic hardware. A digital medium is selected for the physical mapping of the protoarchitecture as a way to benefit from reliable advanced integrated circuits fabrication technologies. T...

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Bibliographic Details
Main Authors: Aoi Tanibata, Alexandre Schmid, Shinya Takamaeda-Yamazaki, Masayuki Ikebe, Masato Motomura, Tetsuya Asai
Format: Article
Language:English
Published: Hindawi-Wiley 2018-01-01
Series:Complexity
Online Access:http://dx.doi.org/10.1155/2018/3618621
Description
Summary:A protocomputational architecture is presented that implements the ancient reaction-diffusion model as a microelectronic hardware. A digital medium is selected for the physical mapping of the protoarchitecture as a way to benefit from reliable advanced integrated circuits fabrication technologies. The extraction of dense motion vector fields from textureless objects in a video sequence is selected as a realistic application. Real-time video processing results at 30 fps are achieved using an FPGA physical implementation of the proposed protoarchitecture.
ISSN:1076-2787
1099-0526