Nash equilibria set computing in finite extended games
he Nash equilibria set (NES) is described as an intersection of graphs of best response mappings. The problem of NES computing for multi-matrix extended games is considered. A method for NES computing is studied. Mathematics Subject Classification 2000:91A05, 91A06, 91A10, 91A44, 90C05, 90C31, 9...
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Institute of Mathematics and Computer Science of the Academy of Sciences of Moldova
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Online Access: | http://www.math.md/files/csjm/v14-n3/v14-n3-(pp345-365).pdf |
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doaj-b26f8d6e08034dc2944503890cd196ea2020-11-24T22:45:13ZengInstitute of Mathematics and Computer Science of the Academy of Sciences of MoldovaComputer Science Journal of Moldova1561-40422006-12-01143(42)345365Nash equilibria set computing in finite extended gamesValeriu Ungureanu0State University of Moldova, 60, A. Mateevici str., Chisinau, MD-2009, Moldovahe Nash equilibria set (NES) is described as an intersection of graphs of best response mappings. The problem of NES computing for multi-matrix extended games is considered. A method for NES computing is studied. Mathematics Subject Classification 2000:91A05, 91A06, 91A10, 91A44, 90C05, 90C31, 90C90.http://www.math.md/files/csjm/v14-n3/v14-n3-(pp345-365).pdfNoncooperative gamenormal form gameNash equilibrium (NE)Nash equilibria set (NES)graph of best response mappingintersectionmethodalgorithmcomputational complexity |
collection |
DOAJ |
language |
English |
format |
Article |
sources |
DOAJ |
author |
Valeriu Ungureanu |
spellingShingle |
Valeriu Ungureanu Nash equilibria set computing in finite extended games Computer Science Journal of Moldova Noncooperative game normal form game Nash equilibrium (NE) Nash equilibria set (NES) graph of best response mapping intersection method algorithm computational complexity |
author_facet |
Valeriu Ungureanu |
author_sort |
Valeriu Ungureanu |
title |
Nash equilibria set computing in finite extended games |
title_short |
Nash equilibria set computing in finite extended games |
title_full |
Nash equilibria set computing in finite extended games |
title_fullStr |
Nash equilibria set computing in finite extended games |
title_full_unstemmed |
Nash equilibria set computing in finite extended games |
title_sort |
nash equilibria set computing in finite extended games |
publisher |
Institute of Mathematics and Computer Science of the Academy of Sciences of Moldova |
series |
Computer Science Journal of Moldova |
issn |
1561-4042 |
publishDate |
2006-12-01 |
description |
he Nash equilibria set (NES) is described as an intersection of graphs of best response mappings. The problem of NES computing for multi-matrix extended games is considered. A method for NES computing is studied.
Mathematics Subject Classification 2000:91A05, 91A06, 91A10, 91A44, 90C05, 90C31, 90C90. |
topic |
Noncooperative game normal form game Nash equilibrium (NE) Nash equilibria set (NES) graph of best response mapping intersection method algorithm computational complexity |
url |
http://www.math.md/files/csjm/v14-n3/v14-n3-(pp345-365).pdf |
work_keys_str_mv |
AT valeriuungureanu nashequilibriasetcomputinginfiniteextendedgames |
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1725689533973921792 |