Pengembangan Alat Analisis Humor dalam Komik Jepang

The main objective of this study is to develop a theoretical tool to analyze humor elements in Japanese comic (manga). The authors narrow the definition of “tool†as a theoretical framework that can be used in an inductive research. Developing this tool is of importance since evaluating the quali...

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Main Authors: Akhmad Saifudin, Yuyu Yohana Risagarniwa, Elvi Citraresmana, Inu Isnaeni Sidiq
Format: Article
Language:English
Published: Universitas Dian Nuswantoro 2019-08-01
Series:Japanese Research on Linguistics, Literature, and Culture
Online Access:http://publikasi.dinus.ac.id/index.php/jrllc/article/view/2502
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spelling doaj-b0be3e442a3945eca11961c4a43f9f7e2021-08-09T17:10:38ZengUniversitas Dian NuswantoroJapanese Research on Linguistics, Literature, and Culture2655-48362019-08-011212914310.33633/jr.v1i2.25021517Pengembangan Alat Analisis Humor dalam Komik JepangAkhmad Saifudin0Yuyu Yohana Risagarniwa1Elvi Citraresmana2Inu Isnaeni Sidiq3Universitas Padjadjaran BandungUniversitas PadjadjaranUniversitas PadjadjaranUniversitas PadjadjaranThe main objective of this study is to develop a theoretical tool to analyze humor elements in Japanese comic (manga). The authors narrow the definition of “tool†as a theoretical framework that can be used in an inductive research. Developing this tool is of importance since evaluating the quality of humor in comic is difficult and subjective, due to the inclusion of humor as a cognitive and cultural product (Hurley et al, 2011). The authors strongly emphasize that this study was a theoretical review one. We aimed to develop a theoretical foundation pertaining to semiotic analysis in humorous manga products. To achieve the aim, we applied qualitative content analysis to build the foundation inductively. The authors identify that in order to analyze humor in manga, Berger’s theory of humor techniques (1976, 1993) can be utilized to explore comical effect in manga. Furthermore, Wilson and Sperber’s framework (2004) can also be used to evaluate the context of situation pictured in manga. The former theory is imperative since it highlights the function of drawing representation to build humorous atmosphere, while the latter functions to decode the meaning and purpose of humor created by manga creators. To conclude, a theoretical contribution can be withdrawn from the discussion in this study. However, to really measure Japanese’s cognitive and cultural values of humor expression, further application of this analysis tool needs to be established in a wider and more comprehensive set of data.http://publikasi.dinus.ac.id/index.php/jrllc/article/view/2502
collection DOAJ
language English
format Article
sources DOAJ
author Akhmad Saifudin
Yuyu Yohana Risagarniwa
Elvi Citraresmana
Inu Isnaeni Sidiq
spellingShingle Akhmad Saifudin
Yuyu Yohana Risagarniwa
Elvi Citraresmana
Inu Isnaeni Sidiq
Pengembangan Alat Analisis Humor dalam Komik Jepang
Japanese Research on Linguistics, Literature, and Culture
author_facet Akhmad Saifudin
Yuyu Yohana Risagarniwa
Elvi Citraresmana
Inu Isnaeni Sidiq
author_sort Akhmad Saifudin
title Pengembangan Alat Analisis Humor dalam Komik Jepang
title_short Pengembangan Alat Analisis Humor dalam Komik Jepang
title_full Pengembangan Alat Analisis Humor dalam Komik Jepang
title_fullStr Pengembangan Alat Analisis Humor dalam Komik Jepang
title_full_unstemmed Pengembangan Alat Analisis Humor dalam Komik Jepang
title_sort pengembangan alat analisis humor dalam komik jepang
publisher Universitas Dian Nuswantoro
series Japanese Research on Linguistics, Literature, and Culture
issn 2655-4836
publishDate 2019-08-01
description The main objective of this study is to develop a theoretical tool to analyze humor elements in Japanese comic (manga). The authors narrow the definition of “tool†as a theoretical framework that can be used in an inductive research. Developing this tool is of importance since evaluating the quality of humor in comic is difficult and subjective, due to the inclusion of humor as a cognitive and cultural product (Hurley et al, 2011). The authors strongly emphasize that this study was a theoretical review one. We aimed to develop a theoretical foundation pertaining to semiotic analysis in humorous manga products. To achieve the aim, we applied qualitative content analysis to build the foundation inductively. The authors identify that in order to analyze humor in manga, Berger’s theory of humor techniques (1976, 1993) can be utilized to explore comical effect in manga. Furthermore, Wilson and Sperber’s framework (2004) can also be used to evaluate the context of situation pictured in manga. The former theory is imperative since it highlights the function of drawing representation to build humorous atmosphere, while the latter functions to decode the meaning and purpose of humor created by manga creators. To conclude, a theoretical contribution can be withdrawn from the discussion in this study. However, to really measure Japanese’s cognitive and cultural values of humor expression, further application of this analysis tool needs to be established in a wider and more comprehensive set of data.
url http://publikasi.dinus.ac.id/index.php/jrllc/article/view/2502
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AT yuyuyohanarisagarniwa pengembanganalatanalisishumordalamkomikjepang
AT elvicitraresmana pengembanganalatanalisishumordalamkomikjepang
AT inuisnaenisidiq pengembanganalatanalisishumordalamkomikjepang
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