Pegasus: A Simulation Tool to Support Design of Progression Games

The process of designing a game involves many phases. We can summarize the work of the game designer as satisfactorily converting the idea in their mind to a digital game, which is not a simple task. Therefore, game designers should have a variety of tools to assist them. However, there are not that...

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Bibliographic Details
Main Authors: Marcelo Arêas R. da Silva, Geraldo Bonorino Xexéo
Format: Article
Language:English
Published: Hindawi Limited 2018-01-01
Series:International Journal of Computer Games Technology
Online Access:http://dx.doi.org/10.1155/2018/9341032