Getting your game on: Using virtual reality to improve real table tennis skills.
<h4>Objective</h4>The present study investigates skill transfer from Virtual Reality (VR) sports training to the real world, using the fast-paced sport of table tennis.<h4>Background</h4>A key assumption of VR training is that the learned skills and experiences transfer to th...
Main Authors: | Stefan Carlo Michalski, Ancret Szpak, Dimitrios Saredakis, Tyler James Ross, Mark Billinghurst, Tobias Loetscher |
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Format: | Article |
Language: | English |
Published: |
Public Library of Science (PLoS)
2019-01-01
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Series: | PLoS ONE |
Online Access: | https://doi.org/10.1371/journal.pone.0222351 |
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