Getting your game on: Using virtual reality to improve real table tennis skills.

<h4>Objective</h4>The present study investigates skill transfer from Virtual Reality (VR) sports training to the real world, using the fast-paced sport of table tennis.<h4>Background</h4>A key assumption of VR training is that the learned skills and experiences transfer to th...

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Bibliographic Details
Main Authors: Stefan Carlo Michalski, Ancret Szpak, Dimitrios Saredakis, Tyler James Ross, Mark Billinghurst, Tobias Loetscher
Format: Article
Language:English
Published: Public Library of Science (PLoS) 2019-01-01
Series:PLoS ONE
Online Access:https://doi.org/10.1371/journal.pone.0222351